||The Conquerors 1.0c
|Number of scenarios:
A Battle for Peace
You are Johannes Dagen, one of four Generals who command the Ackolian armies. You answer to King Darill, the ruler of the Ackolian Empire.
There has been peace in the land of Ackolia for many years, but the empire has kept a force of men in case a war should ever arise. It had been hoped that this would never happen, because Ackolia is the only empire in the known world. But, when one of your fellow Generals tries to cause the people of Ackolia to rebel against the rule of King Darill, war breaks out.
If the defected general, a man by the name of Amoras Krystoff, had stayed in the mapped regions of the world, capturing him would be easy, and quelling the rebellions, still easier. But, as luck would have it, Krystoff has managed to find a new continent, just outside of the known ocean waters.
With the protection of the oceans expanse, Krystoff's men have been turning more and more people against the empire, and has even begun to send troops to fight the armies of Ackolia.
In such dark times, you are the only hope of the empire, and of King Darill. Your mission: Go to this new continent, find, and capture Amoras Krystoff. It will be a difficult task, and you may lose many men, but you must capture him. Without Krystoff's leadership, it is hope that the rebellions will fall apart. God be with you!
This is a teaser and scenario for my upcoming campaign, 'A Battle for Peace'. It is yet to be completed, and if you could post a comment and tell me how you liked it, I will take all opinions into account when making the rest of the campaign. Thank you.
|Author||Reviews ( All | Comments Only | Reviews Only )|
Hmm, for the starters, i unfortunately have to say that this campaign was below MY expectations. Some of the dialogues went past too quick...although i didnt encounter any bugs. Ill give it i 4.
I played, as always, on hard, and i beat it on first try. That makes the campaign a bit too easy. Still i was a little nervous after defeating third group of the pirates.;)
Anyway, i give it a 2, because of lack of challenge.
I liked the creative part of the campaign. Especially the journal. The reef rocked, literally. But getting ships across took time tho. Anyway, for interesting ideas, ill give it a 4.
Map Design: 3
Well, no offence, but maps need work. I am the type of person who likes a detail on the map, eye candy and such...With me, no matter how epic the storyline or how folded the plot is, noone can sqeeze a rating higher than 3 out of me without good map design. Altho i liked the islands, the detail and eyecandy still needs work. So it gets a 3(average)
The story, i must say, was great. When i constructed a camp, i was getting ready for fight with Krystoff...but for my suprise(bad one), the campaign ended...:(
Anyway, it was enough for a 5.
This campaign is defenately worth downloading. Despite of the map, it still was a campaign surely above average...so DL it!
[Edited on 08/25/06 @ 04:17 PM]