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Projects » i!iTower Defense!i! SINGLE PLAYER V1.1
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i!iTower Defense!i! SINGLE PLAYER V1.1
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Author |
File Description |
Wyo_Daniel |
Posted on 10/04/06 @ 07:48 AM (updated 10/09/06)
File Details |
Version: |
Age of Kings 1.0 |
Style: |
Fixed Force |
Units spawn at P1's corner of the map.
He must build towers to stop them getting to the middle.
If they get there, he loses.
As he builds more towers, the enemy units get stronger, with more pierce armor.
THIS IS A BETA VERSION TO TEST FOR PLAYABILITY!
Please report how it was to Wyo_Daniel.
Update - Version 1.1 :
Due to popular demand, I have cranked up the prices of units and research by about 50 gold, in most cases.
Hope this makes it more challenging / fun! |
Author | Comments ( All | Comments Only | Reviews Only ) |
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Impeached (id: MeGaIdIoT) |
Posted on 10/05/06 @ 04:42 PM
Good job =).
I recommend you buy the conqueror's expansion, though. You can change unit names, stats, and more. It would help a lot with the store to be able to change names, you could list the price on the unit's name that you buy. Also, everything is just a bit too cheap. I would raise the prices a bit. Good concept though, just polish it up some.[Edited on 10/05/06 @ 04:55 PM]
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Wyo_Daniel
File Author |
Posted on 10/05/06 @ 04:55 PM
Ty, I'll get around to getting AoC soon, before Christmas, hopefully. |
Impeached (id: MeGaIdIoT) |
Posted on 10/05/06 @ 04:57 PM
Make sure you add something that kills enemy units for players that aren't there, too.
And tower upgrades should be more expensive. Also, maybe add bracer.[Edited on 10/05/06 @ 05:21 PM]
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Wyo_Daniel
File Author |
Posted on 10/05/06 @ 05:57 PM
Thanks, I will look into that.
Also, I'm the one who made a "booter" that did exactly that for the SWGB:CC version. :D |
Impeached (id: MeGaIdIoT) |
Posted on 10/05/06 @ 06:13 PM
I wouldn't recommend a booter. Most hosts abuse them. In fact, Gamepark, a place to play AoK online, just came out with a policy on 3-day bans for booting.[Edited on 10/05/06 @ 06:14 PM]
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Snacks4dinner |
Posted on 10/06/06 @ 06:43 AM
I enjoyed it.. very good... the units should be more expensive, but other then that very creative =) good luck with further scenarios |
Impeached (id: MeGaIdIoT) |
Posted on 10/06/06 @ 10:44 AM
Another thing, it would be a lot easier for you if you used AoK Trigger Studio's tribute kills to make the kill rewards.
Just setup a trigger:
Looping: On
Starting State: On
Condition 0: Accumulate Attribute, 5 kills
Effect: Tribute, Player to Gaia, 5 kills
Effect: Tribute, Player 1 to gaia, -10 gold (tribute resources from gaia, gaia has unlimited resources. Also, if you do the reverse tribute like shown in that, it won't give you a message saying "[Person] tributed 10 gold in tribute to you"). The easiest way to do negative numbers is in AoK Trigger Studio.
You have to setup the kill tribute in AoK Trigger Studio, though. And if you click a kill tribute effect in the regular editor, it will turn into a food tribute.
Also, the waves are too short. Maybe make them have more units, or come in 2 sets, apart from each other. Once you get the conqueror's expansion, you can add a lot more levels, because you can change the levels' HP. And you should add a looping trigger with a 2-3 second timer that tasks units out from the first part of the path and the spawning area. They get stuck a lot of time.
Lastly, it's too easy. Just a screenshot of this should explain it.
http://xs.to/xs.php?f=too_easy.PNG&h=xs107&d=06405
I've given so many suggestions on this because it looks like it has great potential :).[Edited on 10/06/06 @ 11:02 AM]
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Wyo_Daniel
File Author |
Posted on 10/06/06 @ 12:09 PM
Heh - great screenshot.
The easiest way to change the balance at this point would be to crank up the prices, maybe do some pierce armor research, and maybe put the waves a little closer together.
Yes, I will bear your suggestions in mind if and when I design a Tower Def for AoC, but I still want something for all the poor little AoK kids to play.
I THOUGHT the units themselves might cost too much, but I didn't do much testing where I bought nothing but units, and compared that to when I bought nothing but towers.
Monday, October 9th, 2006
Update - Version 1.1 :
Due to popular demand, I have cranked up the prices of units and research by about 50 gold, in most cases.
Hope this makes it more challenging / fun![Edited on 10/09/06 @ 06:03 PM]
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HGDL v0.8.2 |
Rating |
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2.8 | Breakdown |
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Playability | 3.0 | Balance | 2.0 | Creativity | 3.0 | Map Design | 3.0 | Story/Instructions | 3.0 |
Statistics |
Downloads: | 592 |
Favorites: [] | 0 |
Size: | 12.30 KB |
Added: | 10/04/06 |
Updated: | 10/09/06 |
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