The premise of this scenario is pretty simple - create troops, destroy troops and towers on the hill over *there*. This is moderately entertaining, and I didn't run into bugs, as far as I'm aware.
I knocked off marks here because there is no chance of defeat, the tower wall is too strong to give you a realistic chance of breaking it down and the cataphracts are extremely easy to defeat as you have unlimited halberdiers,
The scenario is not especially creative, but it isn't especially dull either. The design of the fortress leaves a lot to be desired though, and I checked triggers and there doesn't seem to be anything varying on difficulty level, which is sort of disappointing.
Map Design: 3
I gave the map a 3 because it serves its purpose, without being particularly attractive or having much you wouldn't find on a random map. Possibly because of the generic setting, and I wouldn't say map design is that important to this scenario. The cliffs at the side are somewhat misleading, as they don't clearly join up, so I bet every player will make a longbowman to see if he can get through those cliffs.
The instructions are basic and too the point; no more is required.
If you feel like throwing lots of troops at something and winning and not taking too long over it - this is for you.
Otherwise, I'd mostly like to see:
- a more interesting fort
- a greater challenge