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Viking Warriors

Author File Description
File Details
Version: The Conquerors 1.0c
Style: Fixed Force
Number of players: 1-4
This role playing map is played by 1-4 people.
There are 4 different scenarios. One for each amount of players.

Each person controls one Viking Warrior and must help your Viking friends(computer) conqueor the Britons (computer). It is a fun map for four or less people to annihilate the enemies. But remember to make sure your warrior is not killed because he is your only warrior besides one villager later on!

Also make sure you read the pregame instructions (The Objectives, Hints, Scouts and History) Because it contains VERY IMPORTANT information on how to set the game up! thankyou

P.S This map has been updated! Please leave your comments + ratings

Have Fun

AuthorComments   ( All | Comments Only | Reviews Only )
File Author
Please leave your comments and ratings here!

[Edited on 01/19/07 @ 10:09 PM]

Night life Before I leave my comments, I have to say that I played this on single player due to online playing issues.

Wow, this scenario is hard. Even though my unit is strong, it nearly died at the red player's town from all those towers and archers.

I found a few bugs or places of interest on the map. One, is when the players get to the first area of enemy buildings, I wasn't sure where to go after I destroyed all the buildings. A way to fix this, is to place a gate where the path through the forest is. Next, when I got to a group of monks on an island, only one monk was able to heal my unit. What you could do, is add some triggers that force a small group of monks to heal each player when they get to that island.

When I got to the allied town, I noticed that the allied player doens't have an AI. Its playing on the standard random map AI. So every once and awhile, the computer attacks the enemy player and after awhile of playing, it starts to build walls inside its walls.

Next, I got to some docks. There must have been a trigger problem because when I got near them, the game exited to my desktop.

Also, the instructions could be clearer. For example, the hint to not build anything until the area with a billion palisades had me confused at first but I figured it out after I looked over the map in the editor. A possible way to fix this, is to place maybe a little village with a name and some building space for the players.

Overall, this was fun to play, it just needs some fixes in those areas.
File Author
Thanx night life!

It has been updated!

I left another comment on your page!

[Edited on 12/29/06 @ 11:18 PM]

Dantares IV OK, I have played the single player version of it, and I intend to write a review for it. I hope to submitt it some time next week. Sorry for the long wait on the review, but my schedule is EXTREMEMLY busy.
File Author
Thanx Dantares IV, I will try to work on an update. The gate though does unlock when you walk up to it. Obviously you told it to walk through and it couldnt. I had to do this to stop the villager getting out because my freeze unit trigger wouldnt work. So you can get through the gate by walking up to it. The map design wasnt very good but I think it should at least be 2 its not like a blank map or anything. It does have forrest and paths and water and cities even if they dont look fantastic.I think you put playability a little low because its still fun to play. But anyway Ill try to work on an update!

[Edited on 01/16/07 @ 10:42 PM]

Dantares IV Ya, maybe your right. I will fix that.
If you use immobile units, the units will stay still also, thus making it that you do not need to lock the gate.

EDIT: Review edited.

[Edited on 01/17/07 @ 04:15 PM]

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