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Viking Warriors

Author File Description
File Details
Version: The Conquerors 1.0c
Style: Fixed Force
Number of players: 1-4
This role playing map is played by 1-4 people.
There are 4 different scenarios. One for each amount of players.

Each person controls one Viking Warrior and must help your Viking friends(computer) conqueor the Britons (computer). It is a fun map for four or less people to annihilate the enemies. But remember to make sure your warrior is not killed because he is your only warrior besides one villager later on!

Also make sure you read the pregame instructions (The Objectives, Hints, Scouts and History) Because it contains VERY IMPORTANT information on how to set the game up! thankyou

P.S This map has been updated! Please leave your comments + ratings

Have Fun

AuthorReviews   ( All | Comments Only | Reviews Only )
Dantares IV
Map Design2.0
Playability: 3
The game was playable, except for two problems:

At the area where all those monks are, near the boss, those monks converted nearly all the champions, which made the game much easier.

Lastly, at the boss tower, I sent all my monks to the Bombard tower, and converted the tower. More like killed it all together. I could have captured the Furious the monky boy also, but I just took my hero and killed him in just ONE shot.

Balance: 3
You can play with up to four human players against the computer. Only player 1 can get the resources to build a transport and onagers, the other players cannot compete for victory, only support player 1 against the computer. The starting positions are irrelevant for this scenario. This is why I rate this category from the perspective of player 1, as a Single Player. I personally found the game to be rather easy. With all the attack, and all the health given me, I was nearly invincible. Castles and Bombard towers could not stand in my way. A few blows from my axes, and it was poof! Gone!“

Creativity: 3
I did not find the game very creative. There was not really any interesting trigger tricks or suprizes around the corner. I did like your idea of having different maps for 1-4 players.

Map Design: 2
The forests did not have much interesting designs to them. It was nothing but 'forest'. You need to mix in some pine, oak, and regular forest in with it also, to make it look more like a real forest. You also did no different elevations, from what I could see at least. The the earth does have ditches and hills in it. Also, the water was just one color. You should have mixed more water shallow-deep in the lake that you had to cross. The towns were also very empty, and bland. The ememy fortress had nothing much it it other than towers, a castle, and some farms with villagers, a town center and some military buildings thrown around. You also need to make the streets look more realistic. Add more Road Broken and Road Fungus to the cities. You needed to make it look like a real city.

Story/Instructions: 4
The scenario’s pre-game instruction screen has history, scenario instructions, a small story and hints, in game objectives and a scout section. After reading the instructions, all I noticed were some spelling mistakes. Nothing else. So I will mark this as a 4.0

Additional Comments:

If you work on fixing up the way your cities look, and if you fix your forests and lakes, this senario, is capable of making a 4.0 rating, and I will recommend downloading it. But you do have much to work on before I can say that. Happy Hunting! ;)

[Edited on 01/30/07 @ 07:15 PM]

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Map Design2.0
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Size:304.42 KB