ur unit has no health bar and has 0/70 HP enjoy. if u desire to know how to do this trick ask someone on this forum. or message me on AIM @ Shjuanito329.
Hey anyone who wants to find out about 0 hp units, it's there on the forums and you can get in one search or in the FAQ's , it's useless to make a scenario about it
Cataphract_Fan (id: cataphract_fan)
Posted on 01/14/07 @ 03:50 PM
Yeah, dahobo's FAQ to be exact.
(Quoted from the FAQ)
To make units whose HP reads zero, but are still alive (Note: These units become invincible, as well) use either one of these triggers:
Trigger0 -
Display As Objective: Yes / No
Starting State: On / Off
Trigger Looping: No
---------------------------------------
Condition0:
Effect0: Change Object HP - (-*)
Effect1: Damage Object - (-1)
Effect 2: Change Object HP - (*)
* = the unit's maximum HP
OR:
Trigger0 -
Display As Objective: Yes / No
Starting State: On / Off
Trigger Looping: No
---------------------------------------
Condition0:
Effect0: Change Object HP - (-*)
Effect1: Damage Object - (-*)
Effect 2: Change Object HP - (*)
Effect 3: Damage Object - (*)
* = the unit's maximum HP
Note: To get the "-" sign into the Quantity box, go into any "Message" box or trigger name, enter a minus sign and copy & paste it into the quantity box. Highlight the subtraction symbol, right click, select copy out of the menu, go to the Quantity box and select paste (using the menu, once again). Do not select that effect again, otherwise it will rest to 0.
Free Scarler
Posted on 01/25/07 @ 05:21 AM
When I tried this, it did not work, lol. But I know what went wrong - one of the trigger effects was away after I checked it. The unit had 0/70 HP but still died in a single hit. I'll test it again and tell you what happened.