When I get to Eric the Red, the program aborts. I tried it more than once, with the same result. Fix the problem, and it would be a nifty scenario. Check the spelling and grammar too.
Posted on 03/05/00 @ 02:00 AM
It is a mediocre scenario. The spelling is bad, and don´t use chat, use Display Instuctions instead.
And, fix the bug when i see Erik.
I give it a 2\5, because it is a version with mediocre triggers, but a little funny spelling.
Don´t take Eric to the wonder go and click on people it is cool
Try to set out , and . next time.
But, it´s humorous.
Take a look on this:
Ihave get my sins forgiven, now i shall go kill some people, or something like this.
Make a new version, and fix the bugs!
Cataphract887 Official Reviewer
Posted on 02/07/17 @ 09:12 AM
Adventure v2.0 is a rpg\fixed force affair.
Its a basic FF\RPG walking simulator. You kill bandits, people you meet just join you without having to do anything to earn their support, etc. Not particularly fun or interesting, especially due to the balance.
Strong heroes, elite longbowmen right off the bat and a monk. All will fall before you fairly quickly.
The author was well on his way to making RPGs by making many clickable characters, trigger use, etc. Its all just executed in such a haphazard way it doesnt work out that well. Like so many other scenarios, this one included the good old "wait, you might have need of a few archers on the road ahead" scene.
Map Design 2
The whole map is 95% forests with tiny paths cutting through the woods. The "open" areas are quite polygonal in nature.
The objectives and hints are fairly minimal. There is that rpg storyline with plenty of dialogue, but its so simple and cliched;people just randomly join you, that text is in the small font to the side that makes it dang hard to read. Poor grammar and spelling took away from the experience as well. Heck the scenario is simply named "part one.cpn" now thats an informative title.
Final Thoughts: You can pass this RPG up without missing anything.