Age of Kings Heaven
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Piece by Piece

Author File Description
SD Community
File Details
Version: The Conquerors 1.0c
Style: Role Playing Only

The long awaited project made by the forumers of Age of kings Heaven. Taking place around a secret location of Serentine, you follow Lucius in a quest for the unknown.


The idea for this map is to have a scenario completely influenced by AoKH. The goal is not to make the prettiest looking map, nor to make the most intricate triggers. The goal is to see how a community, like ours, can work together to achieve a goal. It is actually more of an experiment in this way. The goal I speak of, is to make a scenario that has map design and triggers from many different designers. The only way I could think of to achieve this, was to make a blank map with sections marked out. Everyone who signs up will be assigned a section. You may get multiple sections if we do not get enough designers.


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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
newIdea It's in the "CAMPAIGN" folder.
Feeble I am stuck!!!
I'm in Jerry's town of bullfrog.
I have touched the statue and the wall opens.
But....I walk up to the wall and there is nowhere to get out! I clicked everyone and nothing happend.PLZ someone help *sob*.
Official Reviewer
If you cannot get out, down the cliffs, you loaded a saved game inside the town walls. Go back to a saved game before you enter the town and make a save before the gate, the next only after you left the town. It will work.

When I tested, I asked to type an in game message saying to save in front of the gate, not inside the walls, in vain. There is no bug, but the omission is an instruction issue, reason to rate down.

[Edited on 03/17/07 @ 03:15 AM]

Feeble Thanks alot...
But I'll have to start from the beginning again.
Official Reviewer
So what you are writing is that you did your first save inside the walls? OMG
John_G I began playing this scenario but when I faced the first task I lost all interest in playing it any further. I dont see the point of playing an evil charater, not even if you have all the special effects and sounds.

The ingredience in a good story is not special effects and advanced triggers, it´s the
goodness and the nobelness that is the very air in a true fairy- and herotale.
newIdea It has the same point as playing as a nice character.

"The ingredience in a good story is not special effects and advanced triggers, it´s the
goodness and the nobelness that is the very air in a true fairy- and herotale."
Not all good stories has good and noble characters. Some of the best stories I know of are dark without such heroes.

Although, if this is your only reason for not playing, I suggest you give it a fair chance. You may be surprised. Up to you. =)
Dantares IV Gaining on a thousand, and no reviews accepted! I'm truely impressed!
newIdea Bug in Jerry's square is now fixed. The game will take 60 seconds to detect whether you're able to pass over the cliffs or not(i.e. whether you saved the game in Jerry's square or not). If it detects that you cannot pass over the cliffs, it will remove the cliffs out of your path. Thus, saving people from having to start over.
Official Reviewer
Ouch, here goes a creative idea first introduced in the Pirate Outcast. All it needed was an in game message to save game in front of the gate. *Hopes it is an April fools joke*
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HGDL v0.8.0

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Map Design4.0
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Size:4.34 MB