The BIG Campaign was a long campaign with a bunch of unrealted scenarios. Playability: The BIG Campaign had too many bugs to list. I had to cheat to win at least one scenario due to a bug. Most of the scenarios weren't that entertaining either, the first one was a unaltered random map game, for example. Some of them were kind of fun though, so this gets a 2. My Suggestions: Delete some of the worse scenarios, especially the first one. Playtest for bugs. Balance: This campaign was really easy. I beat every scenario without losing once. There are some puzzles which can be difficult though, so this gets a 2. My Suggestions: Add more enemies. Creativity: The first few scenarios weren't creative at all, but toward the end there was more creativity. This gets a 3. My Suggestions: Again, delete some of the less fun/creative scenarios. Map Design: The first few maps were mediocre, about 2 quality, then some of the maps in the middle were really awful. At the end the maps improved to about 3 quality. This averages to a 2. My Suggestions: You obviously know how to make a good map, since the ones at the end were pretty good, so spend more time on the worse maps to improve them. Story/Instructions: Most scenarios had decent intructions, some had stories, and a few even had bitmaps. Figuring out what to do was sometimes hard though. A 4. In Conclusion: There was a very varying degree of quality in The BIG Campaign. Some scenarios were very nicely done, others weren't. A bit more time spent on it would improve this campaign.
Last scenarios were good
Some creative elements, such as the wonder with the curse on it in scenario 10