So one I evening I was bored (and ill -_-) I tried for the first time (only with the simple editor) to make a random map named "Cauchemars little Paradise".
You start with a couple of yurts, an outpost, a mill, 3 vils and 3 militias in a jungle with plenty of little lakes full with fish.
I'll hope you enjoy it. I post my second random map afterwards.
i´m playing this game since years, and grew a habbit to play at 'hardest' against 7 computer enemies. (i started doing this in slow-speed, then normal, and now i try to beat 5 enemies at high-speed.) there are quite some maps that please me doing this, but yours is the very best.
thanks for this.
now here´s the "but":
sometimes the some of the enemies don´t develop. which means they stay at the first age forever. when i play 5 games it happens with about 2 games. that´s no good. ;)
don´t know if it´s relevant, but i´m playing it on a mac.
and even though i don´t expect you too look into this issue (which may be just mine) i thought i´d give you some props. :)
[Edited on 06/17/09 @ 06:19 PM]
Posted on 06/13/10 @ 02:32 PM
I'm testing this map with AI vs. AI teams. The map looks great and seems to have good gameplay elements.
The hitch mentioned by the above poster is because AIs have trouble with the very specific early villager management this map requires. If you could add a starting lumber camp or an extra one or two villagers, it would go a long way for AIs being able to play this map.