This is an ai that plays Teutons. It only has one strategy but executes it rather well... It should give you a bit of fun and is always better than the standard ai.
Also, if you want a nice, historical name in your campaign/scenario, this one's got it so that it doesn't look weird in the names list of a regular game. It doesn't have any team play and plays any map which doesn't require the training of a navy. Oh, and 200 max-pop.
No comments? It's been posted a while ago and been downloaded 20-something times... ;)
The Black Petard
Posted on 03/24/07 @ 07:28 PM
Hmmm...
Not bad.
It doesn't seem much different from the standard AI, but the military analysis is pretty interesting.
Cheeze818
Posted on 03/25/07 @ 04:25 AM
if you download will it wreck the rubish AI's you alredy have or will it just be another level of AI?
joshthewhistler File Author
Posted on 03/27/07 @ 02:40 PM
This script beats the standard ai (so it's harder for you as well) but don't except it to be interesting for more than a few games (or less if you're good...)
Once you've figured out it's "strategy" it should pose no problem.
ben331
Posted on 04/19/07 @ 05:25 AM
This script is so annoying - it gets to castle extremely early and then almost at once when it reaches castle it swarms you with longswords!
If you survive this LS rush, it advances to imperial and begins getting paladins and elite teutonic knights! Its economy is quite strong as well, thanks partly to the teuton farm bonus.
An excellent script, well worth the download.
Unfortunately for you, Josh, I have updated all of my scripts to be able to defeat Prinz Wilhelm, except for two (first and my byzantine one, which is now beyond repair :( )