Author |
File Description |
oliver |
Posted on 04/14/07 @ 11:15 AM (updated 04/20/07)
File Details |
Version: |
The Conquerors 1.0c |
RENAISSANCE
An Unofficial Scenario Designer's Expansion Pack
Presented by Oliver, member of Tsunami Studios
Current version: 1.02
This is an add-on for The Conquerors Expansion that will add ~100 new units to the scenario editor. To prevent cheats, balance issues and out-of-sync errors, none of these units are accessible via normal gameplay. You are however free to use them in the scenario editor, where they can be placed and modified just like all other units. If you make a scenario with this add-on and want others to play it, you must give them this add-on as well.
Renaissance is based on the 1.0c patch and it is recommended that you upgrade your game to this patch before you install Renaissance. The add-on will work on an unpatched computer as well, but stability is not guaranteed if you choose this option.
I urge you to read the Readme document that comes with this release. Not only will you find detailed installation instructions there, but also a list of all the units included in Renaissance and a bunch of other useful information.
If you're having problems and no-one's there to help you, the easiest way to get in touch with me is to email me at olifver at gmail dot com.
Here is also a link to Renaissance's forum thread, where you can ask questions.
!Crash note, important!
Some of you have experienced crashes when trying to play a SP game immediately after launching AoK. If this is the case, here's a quick in-game fix that should solve the problem. I haven't been able to produce any crashes using this method.
1) Upon launching AoC, the first thing you should do is clicking the 'Create new scenario' button. The game will now load the modification.
2) Once you're inside the scenario editor, exit and return to the main menu again.
3) Now you can play SP games without experiencing pre-game crashes. |
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Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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chikonator |
Posted on 07/17/10 @ 01:30 AM
Rating: 5
(Insert Rating analysis here)
This Mod is fantastic, i have used it for making several campaigns, and it continues to amaze me how much it allows. I give this Mod a 5 because it gives extra units and new buildings without interfering with with game-play (ignoring the few crashes now and then which are easy to stop). I love this mod, it is by far my favorite, also the most complete one i have ever seen
Additional Comments: |
NuclearDanish |
Posted on 08/16/10 @ 01:52 AM
Can you use any of the new units in a RM game? |
TheLaughingMule |
Posted on 08/17/10 @ 12:42 AM
NuclearDanish - this mod is for scenario designers. It will not work for Random Map or RM scripting. |
DaneCarr |
Posted on 10/15/10 @ 12:43 AM
dose any one have this one for Myth |
TheLaughingMule |
Posted on 10/15/10 @ 01:20 AM
DaneCarr - try the AoMH download page.
http://aom.heavengames.com/downloads/ |
Ehodar Darkbane |
Posted on 01/23/11 @ 09:33 PM
Sounds very cool, I will try it out.
Once ive seen everything you've offered, ill give a good feedback. |
black_phoniex |
Posted on 02/05/11 @ 01:14 AM
I recently designed a very detailed mod based on this dat file. This presents some very great ideas. I also added a language file in addition. I am currently working on a mod that will enhance this dat file and add over 200 units to the ones already mentioned. If you could contact me i could sent you a beta for it and the finished model when done. |
GeneralR |
Posted on 04/22/11 @ 11:15 AM
ive got a question: when you are not able to place beta units you canplay scenarios with them... but what about this units in the modpack? ive made a scenario and would like to have some speacial units in it |
Yekkelle |
Posted on 03/03/12 @ 04:27 PM
I've used this 'mod' for several scenarios. It is quite frankly fantastic. Unfortuantly I can't test them as every time I try to test it the game crashes. Even though if I start it through the single player window it works. I love this mod and the scenarios you can make with it can be very interesting. Does anybody have any advice of how to fix it?
Greatly Appreciated! |
Kiro |
Posted on 05/31/12 @ 11:15 AM
Although it seems simple to use Renaissance, I can't get this to work. I read the Readme file, did what I was supposed to do, and installed that patch file thing.
However, after launching the game nothing appeared to have changed. Beside that, the game (not only Single Player, but Scenario Editor as well) crashes.
So where did I do something wrong? In the zip-file there is this folder, 'AoKTS Compatibility Addon'. Do I perhaps have to use this for something? |
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