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MGC07 - Death on the Nile
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Author |
File Description |
Jatayu (id: Sword_of_STORM) |
Posted on 05/16/07 @ 01:00 PM (updated 06/29/07)
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Fixed Force |
Death on the Nile
This game is made on a small (25 x25) map and uses the Rennaissance expansion. I tried to see if it was possible to make an ancient times battle in Aok and I hope it has worked well. I have also tried to represent boarding ships and fighting (at least I haven't seen a real boarding ships battle as yet)
History
In 50 BC, Cleopatra and her younger brother Ptolemy XIII were appointed co-rulers of Egypt. However Cleopatra started to increase her status as Queen.Her face appeared on minted coins, for example, while Ptolemy XIII's name was omitted on official documents. Ptolemy intended to become sole ruler, with his regent Pothinus acting as the power behind the throne. They managed to make her flee to Syria but she soon organized her own army and a civil war began in Egypt.
At this point defeated Roman general Pompey came to Egypt seeking refuge from his pursuing rival Julius Caesar. Initially, Ptolemy XIII and Pothinus pretended to have accepted his request, but on September 29, 48 BC, Pothinus himself murdered the general, in hopes of winning favor with Caesar when the victorious general arrived. When Caesar did arrive he was presented with the head of his deceased rival and former ally, but reportedly, instead of being pleased, reacted with disgust and ordered that Pompey's body be located and given a proper Roman funeral. Cleopatra VII proved more successful in winning Caesar's favor and became his lover.
The combined alliance of Cleopatra's and Caesar's forces were able to defeat Ptolemy at Alexandria. Ptolemy himself was probably drowned while trying to cross the nile.
Now YOU have a chance to change history! (the rest is mostly fiction)
The scenario
Ptolemy, on his royal barge could see from afar the great fleet gathering. He tried to reverse course and flee, but his enormous barge was not very manoeuverable and crashed on a rock. Although it did not sink, the barge could not be pulled out, thus trapping Ptolemy and his small army until reinforcements could arrive from Karnak.
-Play as the forces of Pharoah Ptolemy XIII and defeat the forces of Caesar and Cleopatra.
-You will be fighting on the decks of the enormous royal barge, until reinforcements can come to your rescue.
-Get slaves below the deck to fight for you by paying them gold (see hints)
-Gameplay should be about 5 min, but it'll be the best 5 min you have played.
-Play on normal or slow speed.
There are three difficulty levels, easy (standard), moderate and hard.
Note regarding difficulty:
Easy - for people new to Aok
Moderate - harder than easy
Hard - Best difficulty to play on
Installation
Put the sound files (mp3) into sound/scenario folder and the cpx file into the campaign folder. The Rennaissance data file that I used is included and is named empires2_x1_renn . Rename it to empires2_x1_p1 or empires2_x1 depending on whether or not you have the c patch and put it in your data folder (having backed up your original file of course). I really hope there won't be any installation troubles because this scenario uses Rennaissance to its strengths.
Hope you enjoy playing this scenario and please leave comments. Reviews would be most welcome.
Update
-Scenario is a great deal harder
-The dogs problem has been removed
-Moderate difficulty is now less hard |
Pages: « First « 1 [2] | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Jatayu (id: Sword_of_STORM)
Official Reviewer
File Author |
Posted on 06/07/07 @ 09:57 PM
tyler, you are entitled to your opinion but you should have written about what you didn't like and why |
Dantares IV |
Posted on 06/08/07 @ 03:50 PM
I just played the updated game. I don't see how it is possible to win on hard. :{ |
Lord Basse
Official Reviewer |
Posted on 06/09/07 @ 11:05 AM
Review edited on request. |
Jatayu (id: Sword_of_STORM)
Official Reviewer
File Author |
Posted on 06/11/07 @ 09:46 AM
Actually, the game is not impossible to win on hard, I think it's possible by seeing the hints. I know it's hard, even I find it difficult to win, but IMO it is easier than 'The Western Fort' on hard.
Lord Basse- thanks |
Dantares IV |
Posted on 06/12/07 @ 04:36 PM
Quote: but IMO it is easier than 'The Western Fort' on hard.
true, very true!
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Jatayu (id: Sword_of_STORM)
Official Reviewer
File Author |
Posted on 06/13/07 @ 11:38 PM
Hm, so maybe you can update your review? |
Dantares IV |
Posted on 08/07/07 @ 06:33 PM
I just realized that I missed bringing the creativity from a 3 up to a 4. I now have rated this game a 4.0 now! |
John Mendl |
Posted on 02/06/08 @ 08:36 AM
A very enjoyable scenario and the best minigame I played so far. The idea of defending a ship is very creative. I played on Moderate and took four tries to win since I suck on micro- management. Fourth time I tried, I managed to create a lot of plumed archers until the gold was depleted and trained my skills. Great original AOE feel of environment and music. Those triremes, catapult, heavy swordsmen etc. were nice. This scenario is really balanced and blocking spawn points couldn't work due to damage object triggers. Although only 6 minutes long, this is enjoyable all the way. A good lesson on micro-management and A Must download for everyone! |
Hailstorm65 (id: hailstorm65) |
Posted on 09/07/08 @ 01:37 AM
Playability: 5
For a small map as it is, the playability is; for the most part, perfect in every way.
Balance: 5
Your Troops were a decent lot but they werent better off then the enemies you face. You can kill them with some ease but they can just as easy Swarm you.
Creativity: 5
How the author made this Scenario so much like a ship is mysterious. He also made the battle feel much bigger then it actually was, another good Designing Method :)
Map Design: 5
As I had said, the best possibly way to make a boat deck in Age of Kings.
Story/Instructions: 5
He had put an effort to include the story to back his Scenario as well as having the Story on the download page. The Instructions were simple! Survive!
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Pages: « First « 1 [2] |
HGDL v0.8.2 |
Rating |
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4.4 | Breakdown |
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Playability | 4.2 | Balance | 4.6 | Creativity | 4.6 | Map Design | 4.0 | Story/Instructions | 4.4 |
Statistics |
Downloads: | 1,137 |
Favorites: [] | 0 |
Size: | 4.73 MB |
Added: | 05/16/07 |
Updated: | 06/29/07 |
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