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Downloads Home » Cinematic Scenarios » Fight Against Fate - Prologue

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Fight Against Fate - Prologue

Author File Description
Andanu T
File Details
Version: The Conquerors 1.0c
This was supposed to be the prologue of my upcoming campaign, Fight Against Fate.

However, it's very unlikely that I'm going to continue this project. I'm planning to abandon it. I was beginning to dislike the whole story and the cutscene that is in my view, a bit messy. So, I had decided start over. But the campaign is submitted anyway, 'cause I don't want my hard work on finishing the campaign go to waste. I'm currently working on another project though, still on AOK:TC, with a whole different story.

I know that submitting a prologue of a campaign that's never going to be finished has been a trend for some people, these days. But perhaps if I get some good reviews and good responds from the community, I'll think about continuing the work in the future.

Here, you'll find:
- >500 triggers
- Many scenes
- Long (might be boring) dialogues
- About 30 minutes (more or less) long scenario
- Quite a large amount of units
- Poor English (I'm an Indonesian, so English is my second knowledge, and I don't really devote myself learning it well)

You're going to waste a good amount of time watching it, so I won't blame you if you get tired of it (I was, myself, having to playtest the whole scenario numerous times). Try getting some popcorns or turn on your favorite music while watching it to avoid boredom.

For more info about the campaign and myself (the author), please go to the link below:,,,all&st=0

Send an email to trisatya88(at)yahoo(dot) com or post a message in the thread above for questions or feedbacks.

Sorry for the grammar.

- Andanu Trisatya (forum name: Andanu T)
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AuthorComments   ( All | Comments Only | Reviews Only )
Official Reviewer
It is sad that this great 52 minutes cut-scene is another abandoned project.

It was impossible to unzip the sound file or to cut and paste it to the sound scenario folder. It never happened before to me, if someone knows how to fix that please send me a mail.
Andanu T
File Author
52 minutes? OMG. Really?! I never thought it would be that long!! 30 minutes was just my prediction... I never counted it accurately.

Uh oh. I hope the cutscene is enjoyable enough to brighten up the boredom...

About the sound file, Tanneur, I could just send it to you via e-mail, if you wish...

...and a review for this would be nice.
vindicator7834 its corrupt. it doesnt extract or something
Official Reviewer

It works now, if you were one of the first 20 downloads and had problems unzipping the music file download again. It is a much better experience to play the cut-scene with the music file.
Andanu T
File Author
Yes, I really am sorry for the inconvenience. If you don't mind, would you please download again? It's only about 2.6 megabytes, so I guess it won't take too long.

The scenario was intended to be played on Normal speed. However, if you can't stand the slow pace of the dialogues, you can play it on Fast, though if you're unlucky you might encounter a bug.
vindicator7834 Just watched it... You are a God of AoK.

Please make many more scenarios or cut-scenes it doesn't matter!

[Edited on 06/24/07 @ 07:15 PM]

Andanu T
File Author
Thanks for the review, Whackalicious! This cutscene doesn't deserve such a high score.
Official Reviewer
A great cut-scene, epic in proportion, entertaining for fifty minutes and a good story, told from the perspective of an old man to his grandchildren. I particularly enjoyed the portrayal of the futility of the war, its senseless loss of life and the two mages who would not give in. The cut-scene ends very nicely, and leaves the viewer wanting to see more. Good work!

I, too, however am sad that we will never see the sequel for this cut-scene. Once more a piece of art will go down as just another project with no ending. I do hope you can one day get the interest again to complete it. I want to know more!

[Edited on 06/24/07 @ 06:26 AM]

Andanu T
File Author
Actually, I really suck at the actual gameplay of AOK. So, it would be very wrong to call me the God of AOK. Neither you should call me the God of cutscene. Such title is more appropiate to be given to those who are more worthy to attain it, like Mashek, for instance. Keep in mind though, nobody's perfect.

Thanks for the warm comments, everyone! The more I realize this scenario isn't one to be underestimated and left behind, the more interest I get to continue it. We'll see.
Great cutscene, just one question; how did you make the explosions? I wanted to add something like that in my own campaign, but I couldn't figure it out..
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