Age of Kings Heaven 139
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Downloads Home » Single Player Scenarios » Defend the Fortress Wall

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Defend the Fortress Wall

Author File Description
DeformedCreature
File Details
Version: The Conquerors
Style: Other
Unlike my last, bugged deviation, this actually works.

You are in charge of defending a small segment of wall, and are coming under constant attack.
There are many battle events, and you receive reinforcements as you go on.

The idea of this is not for epicness, or complexity, just for fun!

All files are included, with installation instructions(including rennaisance)

Credits to Oliver(Rennaisance)
Lord Basse (mega and mini template)
And Kelar(sound file)
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Tanneur99
Official Reviewer
It is an entertaining, short scenario. On my first attempt, I killed 406, lost 36 units and a tower, my largest army was 40 and I received the victory signal in 11 minutes and some seconds. I believe it is possible to beat it even faster as it took some minutes to find the right tactic.
Sword_of_STORM
Official Reviewer
Er, how do you win this scenario? I played on standard (as advised) and kept on for 22 min or something.. had 600 kills and 110 losses, but it just seems to go on forever!
Tanneur99
Official Reviewer
Sword_of_Storm

I just looked at the triggers; you need a certain amount of kills to win.

I put archers in the towers other units into the castle and/or out of reach of the attackers. Then I ungarrisoned the castle for a massive counterattack, elephants and cavalry to the annoying trebuchet and onager.

The victory condition is standard; I believe I won early 'cause my units blocked some spawn points and/or killed the other enemy units. So the moment there was no enemy unit on the map I received the victory signal.


DeformedCreature

You need a hold off unit to avoid an early victory. You can place an enemy unit with high HP behind the trees at the southern end of the map. You could use an invisible unit.
Sword_of_STORM
Official Reviewer
That explains it...I was playing on fast and losing too many units (not bothering to save) defend the spot scenarios get boring after 10-15 min, at least you put some good music. Where is Renaissance used, it is unecessary and in the victory you thanked Tanneur for Renaissance ;)

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HGDL v0.8.0

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Statistics
Downloads:551
Favorites: [Who?]0
Size:1.34 MB
Added:06/29/07