The first scenario is nearly playable, but I need to make the last trigger work.
The second scenario is completely playable.
The third is playable but must have some balance updates.
The forth is also nearly playable, and also needs a little trigger help,
The fifth is playable but is quite boring, so i'll work on making it longer and with more triggers.
The last is not playable, i need some AI help.
-In the first scenario I need help in making a trigger like this: (if you destroy one enemy unit of this sort, you will receive # gold)
-In the forth i need help in a trigger wich crashes, i want to make a trigger (if you kill that unit, this message will be sent, the screen will look this area and these trees will dissappear)
-In the last i made a scenario wich has the objectives (if an enemy unit comes here, you will lose the game)wich works, but i miss something that tells the enemy to recruit more soldiers before attacking; and to recruit more actively. In fact i see some barracks don't recruit anything.