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Downloads Home » Single Player Scenarios » Atlantis - The Lost Realm

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Atlantis - The Lost Realm

Author File Description
Sword_of_STORM
File Details
Version: The Conquerors 1.0c
Style: Mix


By Jatayu aka Sword of Storm

Atlantis, the lost realm is my last and probably best project. It is an attempt to make a good underwater scenario, and I put a lot of effort into making the map and storyline. My original intention was basically to make something Aok was never meant to be, and I'm not sure how successful it is. Also I wanted to put a certain amount of non linearity in the game, along the lines of Sabato Returns.

Genre: Fantasy
Style: Mix of RPG,RPS,FF,puzzle and cutscenes (no B&D)

Story

In the 1580s, King Philip of Spain starts building a great armada to invade Britain. Reynold, the famous sea captain is summoned by Queen Elizabeth of England to sabotage the flagship of Spain by using a submarine that can travel underwater. On the way, they discover the lost realm of Atlantis, which has sunk to the bottom of the ocean. They try interacting with the Atlantean people, but when Reynold falls in love with a princess and a corrupt Atlantean plots to get rid of them, Reynold discovers he may have got more than he bargained for...

Features
  • Completely underwater scenario with lots of creative things.
  • A certain amount of non-linearity where the player can make his choices.
  • Ambient music and sounds.
  • 6 cutscenes totalling not more than half an hour.
  • Around 2 hours of gameplay (and much more if you try out every choice)
  • Side quests involving a cave, shipwreck and a volcano.
  • Torpedoes!
  • New Stealth system.
  • A small puzzle.
  • Finally, an interesting story with lots of twists and turns.

Difficulty level

The campaign is difficulty level dynamic. Standard is recommended for those who are new to Aok, while moderate is a little harder. Hard difficulty is recommended for those who are well experienced in Aok, and is the best difficulty to play on. Some things are activated only on hard level.

At multiple places in the scenario, the player will have to make choices. Some ways are easier than others, however every way is winnable (even on hard).

Installation

Put the sound files (mp3) into sound/scenario folder and the cpx file into the campaign folder. Sorry about the large file size, but the sounds make a big difference.

Recommended settings: Fast speed, sound turned off. You can speed up or slow down Age of Kings by pressing the "+" and "-" button though. The game is meant to be played on fast, to reduce moving around time. However you can change it to normal during cutscenes , if you find the dialogue going too quickly, or during battles to micromanage.

Crash note: Some people have noted that the scenario crashes immediately. I would suggest replacing the data file with Renaissance, then trying, then quit and load it with normal data file, that somehow works. Please do not play it with Renaissance, several things will not work/look weird

There is also a better hints and walkthrough Word file, because I couldn't put in so much text in the hints.

Thanks to all who helped me with the scenario! Credits etc. are in the victory message. Comments and reviews will be most welcome.
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Tanneur99
Official Reviewer
It is the Immobile Units AI GOLD, which was not in the AI folder when Sword_of_STORM did the last save to the scenario.
sissi This is one of my favourite cpx. I've already played it several times ; the gameplay is challenging but not too hard since it doesn't involves only military strategy, the puzzles are great, the design fantastic, and the walking underwater being not easy just adds realism. A slight bug sometimes occur if you do not enter Atlantis through the first gate, but then, follow instructions and this won't happen. Thanks really for that cpx, I can't tell how much I enjoy it !

[Edited on 01/19/09 @ 09:02 PM]

Bigwill817 I tried to play it,but it said AI error 5001 file open failed.Then all the triggers started to go crazy and a bunch of stuff happened at once.
TheLaughingMule You need to download Immobile Units AI GOLD as Tanneur's note above says.

http://aok.heavengames.com/blacksmith/showfile.php?fileid=4167

Put both the .per and .ai files in your game's AI folder.
Pages: « First « 1 2 3 4 [5]

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Rating
4.6
Breakdown
Playability4.0
Balance4.7
Creativity5.0
Map Design4.3
Story/Instructions5.0
Statistics
Downloads:3,170
Favorites: [Who?]0
Size:12.68 MB
Added:08/11/07