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Downloads Home » Single Player Scenarios » ~~ The Prophecy ~~

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~~ The Prophecy ~~

Author File Description
Silver Serpent
File Details
Version: The Conquerors
Style: Mix
~~ The Prophecy~~

This is my first and likely also last project in designing for AoC. I have enjoyed making it and this project has been a learning curve for me in which I discovered some of the many ways in which the editor can be used creatively. I have spent several months making and improving this scenario, so I hope that it will show throughout the campaign and provide several hours of good entertainment for the AoC community.




by Silver Serpent

~~The Prophecy~~ is a 1-scenario campaign depicting an ominous prophecy for the world. It is situated around the golden sands of the desert and in the merchant city, Kiugo. You take the role of a beggar named Orion and set out to become a prosperous merchant. But you soon find out that you are in for more than you bargained for. The time will soon come. A time to drop the coins, bear the bow and hope for the best.

Special Features:

  • Challenging Stealth gameplay
  • Current storyline displayed in Objectives section
  • Custom sounds
  • Enthralling storyline with many twists and turns
  • Epic Battles
  • Explanation of names and places in Scouts section
  • Gripping Duels
  • Magical Spells
  • Large variety of gameplay
  • Optional Side Quests
  • Over 1600 triggers
  • Over 90 minutes of cutscenes
  • Two possible Endings
  • Unique upgrading/ training system

    Gameplay:

    The gameplay mainly consists of RPG elements but is varied with a mix of Fixed Force and Defend the Spot elements.

    Installation:

    For those not aware of how to install the files, there is a 'Readme' file included in the .zip for that will guide you through the 1-minute process.

    Note: This campaign does not use the Rennaisance utility by Oliver

    Did you encounter any bugs or wish to give suggestions regarding this campaign, feel free to post them in the Feedback Thread

    Updates:

    Last updated on 23/08/07 in which all bugs mentioned in the Feedback Thread have been fixed.


    I would also like to thank Julius999, RPGary, Shadow667 and Tanneur99 for helping to make this project a reality.

  • Pages: « First « 1 2 3 4 5 6 7 8 9 [10]
    AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
    cmeb4uleave I am enjoying the laid back pace of this scenario or campaign. I guess I don't see the difference between the two terms.
    Tpojat there is one bad thing:when you are visited on town and cathered peoples to join you and go to trasport ship and get back to bamboo farm there you cannot get back to fort because sun kill you.i allways die here or allmost other side of palisade wall:http://imageshack.us/photo/my-images/27/36vg.png/

    oh i get there for luck.just 1 hp left.not very well made that place

    and no gold for buy more ho in town because in one Place you lose your all gold,idk why.

    need use cheat codes if wanna get more hp and continue
    elvinalmighty During the part where you recruit a dozen people, does anybody know how to get gold to buy the stuff from the herbalist? And what other "stuff" can you actually get. Thanks!
    Pages: « First « 1 2 3 4 5 6 7 8 9 [10]

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    HGDL v0.8.0

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    Rating
    4.7
    Breakdown
    Playability4.3
    Balance4.7
    Creativity5.0
    Map Design4.7
    Story/Instructions5.0
    Statistics
    Downloads:4,639
    Favorites: [Who?]5
    Size:8.23 MB
    Added:08/13/07
    Updated:08/23/07