Author |
File Description |
Silver Serpent |
Posted on 08/13/07 @ 08:28 AM (updated 08/23/07)
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Mix |
~~ The Prophecy~~
This is my first and likely also last project in designing for AoC. I have enjoyed making it and this project has been a learning curve for me in which I discovered some of the many ways in which the editor can be used creatively. I have spent several months making and improving this scenario, so I hope that it will show throughout the campaign and provide several hours of good entertainment for the AoC community.
by Silver Serpent
~~The Prophecy~~ is a 1-scenario campaign depicting an ominous prophecy for the world. It is situated around the golden sands of the desert and in the merchant city, Kiugo. You take the role of a beggar named Orion and set out to become a prosperous merchant. But you soon find out that you are in for more than you bargained for. The time will soon come. A time to drop the coins, bear the bow and hope for the best.
Special Features:
Challenging Stealth gameplay
Current storyline displayed in Objectives section
Custom sounds
Enthralling storyline with many twists and turns
Epic Battles
Explanation of names and places in Scouts section
Gripping Duels
Magical Spells
Large variety of gameplay
Optional Side Quests
Over 1600 triggers
Over 90 minutes of cutscenes
Two possible Endings
Unique upgrading/ training system
Gameplay:
The gameplay mainly consists of RPG elements but is varied with a mix of Fixed Force and Defend the Spot elements.
Installation:
For those not aware of how to install the files, there is a 'Readme' file included in the .zip for that will guide you through the 1-minute process.
Note: This campaign does not use the Rennaisance utility by Oliver
Did you encounter any bugs or wish to give suggestions regarding this campaign, feel free to post them in the Feedback Thread
Updates:
Last updated on 23/08/07 in which all bugs mentioned in the Feedback Thread have been fixed.
I would also like to thank Julius999, RPGary, Shadow667 and Tanneur99 for helping to make this project a reality.
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Author | Comments ( All | Comments Only | Reviews Only ) |
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Silver Serpent
File Author |
Posted on 08/25/07 @ 08:07 AM
@ Dantares IV: The final version is now up. All bugs previously encountered have been fixed. I suggest playing it on moderate if you are not a fan of Defend the Spot/ Fixed Force style gampeplay as it can get hard at the end of the game. As for the water, it is but an undeep moat not a 200m deep trench :) |
Abraxidian |
Posted on 08/27/07 @ 09:22 AM
It does not work correctly. The point that general tihihu or something tells the story and you change view to that purple city the games ends and I am defeted |
Dantares IV |
Posted on 08/27/07 @ 03:32 PM
"I suggest playing it on moderate if you are not a fan of Defend the Spot/ Fixed Force style gampeplay as it can get hard at the end of the game."
Ah, but that is what I love playing the most and that is what I consider myself one of the best at is FF and Defend the Spots. I can win, on hard, almost all of them. I hope this IS an exception. All the more challenge and fun. Except when the annoying Trebuchets come. They take all the fun away from a game. :( lol |
Silver Serpent
File Author |
Posted on 08/28/07 @ 12:09 AM
@ Abraxidian: I suggest reloading from your last saved game and trying to play the last part again. |
jacoux |
Posted on 08/28/07 @ 08:05 PM
its a cool game but i got stuck where i have to go buy a beer at the tavern with a guy named garrison i cant find him...could someone plz help me
NICE GAME! tou |
jacoux |
Posted on 08/28/07 @ 08:21 PM
Hey nice game..
I got stuck where have to buy a beer from tavern from Garrison..can someone help me where to find him...is not next tavern :S. |
Abraxidian |
Posted on 08/29/07 @ 05:05 PM
@jacoux:
Jou need to go into the towncenter nearby. If you select that towncenter you see it is named as the tavern. And jou need to garisson(go into) that building. |
Mash (id: Mashek)
Staff
Official Reviewer |
Posted on 08/31/07 @ 05:48 AM
I'm only two hours in but already this scenario has mightily impressed me. It is so creative that it brings a smile to my face, honestly. I have thus far immensily enjoyed the game, as the beginning was not about fighing but setting up a business and earning money by building things and stuff. Cannot wait to see how the second part of the scenario turns out. Love it. Now I know why Tanneur called this a masterpiece. I just may review one day. Keep it up![Edited on 08/31/07 @ 06:14 PM]
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Abraxidian |
Posted on 08/31/07 @ 12:02 PM
played it again from the beginning, but now I cannot run away from that assasins. If I select Orion a trigger deselects him and it changes view to that university..
I am a bit pissed now because this is the second time I cannot play further because of a not working trigger |
RON PAUL 2016 (id: Turty) |
Posted on 09/02/07 @ 06:48 PM
You've got some skills Silver Serpent. I'm very impresses and pleased with this campaign. I'll probably see this campaign as being a great classic, similar to Sabato returns! Or not... I'm not very good at telling the future. :D
Good work!
Edit: Dang! I didn't see the "and probably my last" up there.[Edited on 09/02/07 @ 10:03 PM]
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