Adventures of the Dwarves is a fixed force scenario about a group of dwaves led by Gimli who have been forced to leave their homeland by the goblins and want to go back.
The playability was ok. For the beginning of the scenario you wander along a path gathering the elves and men to help you. This part was not very fun, as the path was long and there were no enemies on it. But after the army was assembled, the liberation of the mountain homeland was somewhat better. There were no bugs though. My Suggestions: Add some enemies along the path to make the journey less dull.
The scenario was pretty easy, mainly because you get two Siege Onagers which can kill off most of the Goblin army with little effort. Again, there were no enemies along the path, which hurts this score too. The hero was not unrealistically strong, though, which was good. My Suggestions: Remove the Siege Onagers from the scenario. Again, add enemies on the paths.
Most of this scenario was just gathering troops and fighting, which is not very creative. However, there were some parts of the scenario, like having to get gold from the bandits to pay the Elves, that I thought were pretty creative. My Suggestions: Add optional objectives, something like a band of mercenaries that is willing to join you only if you accomplish some task for them.
Map Design: 3
The map was mediocre. It was mainly a long path surrounded by trees, which was not very nice looking. I noticed that the author did put gaia objects between the path and forest, which was a nice touch. The area around the captured Dwarf homeland was nicely done too. My Suggestions: Making the area between the path and the forest bigger (to fit more gaia) would help.
The story, about the Dwarves and their captured homeland, was good in my opinion, if a bit short. The instructions were fairly clear, and objectives were used. My Suggestions: Lengthening the story might help.
I thought this demo was very promising, and I think the full version should be made, including an edited version of this scenario. I have played other scenarios by klarson, and I see that this is a big improvement. Keep up the good work!
-Fairly good use of gaia in map
-Goblin battle was fun Bad Points:
-Long, empty path
-Siege Onagers hurt balance
-Too much forest in map