Nutshell, as the name suggests, is only a single file ai (1.per and 1.ai inside) As im a newbie scripter, it's rather based on the "SAMPLEAI" by ensemble studios. It doesn't include sea units or tactics yet, but will in the future. It's a land AI, which tries to use as many different units as possible, to create sufficent attacks (I still think it can be beaten by a mediocre person).
Pop cap: 200 (smaller ones are NOT supported)
Starting age: Dark Age (You might encounter bugs with other ones)
If you want to test its maximum power (at the moment), i suggest the following:
Civilization: Chinese (Surprisingly, no huns this time ;)
Map: Arabia or other land-based map.
Difficulty: Hardest (Obviously)
Cheats enabled: Aegis (Enables the ai to create lots of different units in short time, while you are busy ^^)
Map visibility: Fully visible.
Please report bugs or tell me improvements to Conquistador19@gmail.com
Well, start testing on Hard, no cheats, and try to make it as good as you can from there!
Hard doesn't auto resource cheat, and AEGIS is quite stupid to use on an AI as it can mask some problems and create others.
Conquistador_19 File Author
Posted on 10/12/07 @ 06:55 AM
Yeh, lol, this ai was submitted like 4 days after i posted it, and at the moment im working on a much better AI. So far supports 5 civs.
manypoor
Posted on 10/31/07 @ 04:44 PM
hey guys, how can i use aý files at a scenerio thet i created in map editor..
When i try this, the game is giving an error and shut down.. What to do ?
maximusSVK
Posted on 11/09/07 @ 10:10 AM
excellent AI ,first AI that use infantry ,very good (sorry for my english)