This is a DEMO of my first AoK project called Wounding arrow. This is only just the beta of the combat system im gonna use. but I will only continue if I get enough feedback.
Hope you enjoy! Please give feedback on improvements and strongpoints
I moved the file from Single Player Scenarios. We will move the file to the respective category after the completion of the campaign.
Posted on 11/27/07 @ 05:36 AM
Well firstly, even though it was a demo, the cut-scene was pretty weak. Other then that, i liked the turn-based combat. It wasnt exactly original, but it was good to bring it to AOC mapping. I think it would be very hard to make a full-version, that is a lot of triggers if you think about it. Good luck.
Posted on 11/28/07 @ 06:33 PM
I tried it out... The cutscene was hardly a cutscene and if you do release a campaign i recommend an extension to it.
Also the map design was very bland with little to no mixing and very boring placement. I thought a little more would have made it more interesting which brings me to...
The interest level started high for me and quickly went down. The system is nice but with limited attacks and 100 HP strategy was very set and repetitive...
Overall a nice idea I was just being critical... Cool combat system and might have good cutscenes. As a forwarning, a campaign like this will have to be very trigger-heavy.