Cauchemar goes the holiday in... Greece! V1.2
The map is in style of a simple islands map with a sweet greek flavour. Ruins of the ancient greece grace the whole map. Discover the small islands to find the valuable remains of the old greece.
Check out my other projects:
Brelda the hun: (Single Player Campaign)
http://aok.heavengames.com/blacksmith/showfile.php?fileid=8152 - Rated 4.9!
James Scout II - The Returning : (Single Player Campaign)
- Rated 4.6! But only 298 downloads and few comments? What's the matter? Please comment more... >_<
Cauchemar's little paradise (Random Map)
- Tropical feeling guaranteed
Cauchemar's nordic lake district (Random Map)
- Frosty, frosty...
- An attempt of doing a multiplayer map in style of TTF. I canceled this project by reason of lacking interest and huge annoyance.
Small islands should have Shallow Water shore, that might make the map more strategic.
At least I think that, but however is a nice map :)
Sword_of_STORM Official Reviewer
Posted on 03/29/08 @ 11:01 AM
'CGTHI - Greece' is a random map which is basically like islands but has a 'Greek' element to it.
The theme was good, and well implemented with the statues and ruins and other stuff. It also had a little change in playability because you had to explore other islands for resources. You start with the same 3 vils and town centre and it's more or less an islands map except that there are some desert islands containing lots of gold and stone.
Visual Appeal: 4
The map was visually good looking and had more elevation and terrain mixing than normal random maps. It also had ruins , skeletons, broken carts etc. and the desert islands had one or two extra buildings in addition to more resources. However I felt that the eyecandy got a bit too loaded in places especially in the desert islands with graves, rugs, skeletons, ruins and statues all stacked next to each other creating an unrealistic feel.
The playability is similar to islands map except that you get a few gaia buildings and have to fight over the additional resources. However there is one major problem - lack of wood. There is disproportionately less wood for a map where building a navy is very important and you are guaranteed to run to run out of wood faster than gold. This can be very frustrating and long imperial age battles are basically not possible.
A good RMS script, worth downloading and playing if you're looking for in islands map but a little different from usual.
Posted on 11/03/08 @ 08:04 AM
Hey anybody know what s_m_t is doing these days? making campaigns for different games or? His Campaigns rule anybody know?