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Author |
File Description |
Ingo van Thiel |
Posted on 08/24/02 @ 12:00 AM (updated 11/24/03)
File Details |
Version: |
The Conquerors 1.0c |
Number of scenarios: |
6 |
THE STORY
In this campaign you will step into a dead man's shoes.
You will be part of a mad hermit's tale. A tale of hatred and vendetta, of schemes and noble motives... and of guilt.
Not only will your battle skills be challenged. You will be challenged to follow Ulio on his way into his downfall, and to only leave him behind at the very end. You'll be the actor, you'll be the spectator. And you'll be the judge.
No radiant victory waits at the end... only clarity about Ulio's fate.
THE GAME
Important: Sound files are a must for this campaign, unless you want to miss a lot of the experience. They are divided into zips of roughly 1,3 MB each, so that each of them fits on one floppy disk. You can get the music files here:
Sound File 1
Sound File 2
Sound File 3
Sound File 4
Sound File 5
Ulio 3.0 also has new sound files for the 3rd person narrator. Those files are optional:
UlioNarrator1.zip
UlioNarrator2.zip
The other sound files (1-5) have not changed. If you already downloaded them earlier, you don't need to download them again. If you wonder whether to download the voice files or not, the Ulio 3.0 zip contains one voice sample, which plays after the first battle in the Foundling.
The campaign also plays the Attack on Murron soundfile that comes along with Mark Stoker's classic "Tamerlane, Prince of Destruction" campaign. If you haven't got that campaign yet, I can heartily recommend it. Thanks to Mark for allowing me to use that file!
The campaign contains two cutscene scenarios and four playable scenarios. Style: "Storyteller campaign". A mix of Cutscene/Fixed Force/Role Playing. B&D elements are minimal, you won't build a single building - only train units at existing ones.
The playable scenarios are difficulty-level-dynamic. You should have at least some gaming experience even if you play on Standard. If you are quite familiar with the game and experienced at battle tactics and micromanagement, Moderate will offer you a good challenge. If you like to test your gaming skills to the maximum, check out the Hard level.
INSTALLING THE FILES
Unzip the campaign file and all soundfiles into your Age of Empires II folder. They should go into the right directories.
CHANGES IN ULIO 3.0
- Sound files for narrator are included as extra zips (see above).
- New soundfiles for the dream in the Lion & Cat scenario are in the Ulio 3.0 zip file.
- Some typos have been fixed.
- Foundling: The "Barracks with Child inside" gets renamed again after the battle.
- Lion & Cat: Punishment for Ulio if he walks away from the village (-10 hp).
- Triangle: Fast players who went North could still end up with the general circling in the arena. Fixed.
- Epilogue: Younger and elder traveler got mixed up at the beginning. Fixed.
MISCELLANEOUS
Here are some things which were new to me when I made them: Probably the first movie-like scrolling text on the screen; a developed version of the Pyromaniac's rain trick; thunder & lightning and other effects with light and shadow; a well; some slightly altered town centers; a touchy general; armies moving, stopping and moving again in formations; an armed villager (static); impaled people; sneaking up upon a guard; a stampede; sea gates and sea towers on solid ground; alert watchtowers with fast-footed watchmen; a slippery hill; a nightmare sequence with burning ghosts and lost souls; entering an enemy castle, and a couple more.
This campaign has been tested by many people, so most bugs should have been found and fixed. However, if you do encounter any more bugs, please email me at van-thiel@web.de, so that I can look into them.
Thanks again to everyone who playtested the campaign for me! The names of the playtesters are listed in the Aftermath message of the Epilogue scenario. |
Pages: « First « 1 2 3 4 [5] 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Kleophaes Lykon (id: Sukkit) |
Posted on 11/14/02 @ 12:00 AM
I still haven't played it. I have it in my comp, and played a bit of the second scenario, but then I thought it would be better to actually download the sounds! My connection is kinda poor, but I guess some of these days I'll be able to download them.
For the little that I have seen so far, Ulio will probably become a legend. |
Lennart van Beek |
Posted on 11/16/02 @ 12:00 AM
I was still playing AoERoR (i do have conquerors but i played AoERoR again for a time) and i suddenly saw the link to the AoKH on AoEH. Since i have played every work you've made, i knew you would make some campaigns for AoK. So i imidiatly clicked on the campaign button in the menu and searched for any campaign you've made. Then i encountered this one. The first thing i did was downloading it, not even read the instructions yet cause i knew this would be a great campaign. So within the next few minutes i downloaded all your campaigns and first played Ulio. I couldn't believe it. WOW!!!! What a beaty of a campaign. The best you've made ever. Defenetly worth to download and of course without deciding give your masterjob a 5. O i have an other question. If you have Age of Mythology, could you make some of those great campaigns too? If so, make it as good as possible, since your one of the best designers around. :) |
Andres_age |
Posted on 11/17/02 @ 12:00 AM
Ulio won´t be a legend... Ulio IS a legend!
I can say without doubt that this is the BEST campaign I´ve every played...
Congrats, Ingo :) |
Tanneur99
Official Reviewer |
Posted on 11/18/02 @ 12:00 AM
I posted my review of Ulio v2.0 today and thought it would not be appropriate to mention it there, so I came to this site and of course it had been said already. I will say it anyway. I played all scenarios/campaigns that came with the games of AE, ROR, AoK, TC and an “uncountable” number of the blacksmith.
Ulio v2.0 is the best campaign I ever played. |
AoC_DaVe |
Posted on 11/29/02 @ 12:00 AM
I'm glad that the random trigger error was fixed in the Lion and the Cat, because I always could never get pass the blacksmith without having to pause the game, task Ulio to the battlefield, then unselect him, and unpause it. That was the only way, I thought, around it. |
ScarySkyWalker |
Posted on 12/05/02 @ 12:00 AM
Playability: A++
Balance: A++
Creativity: A++++ i loved the part where the wolf and deer slide down the iced hill and killed thire self i wonder how u do that?
Map Desigh: A+++
Story/Instructions: Story was ok Instruction was clear and understandible
I waiting for a new map comming up ill download it right a way...
Make MORE camping Good Job!!! |
HART19 |
Posted on 12/19/02 @ 12:00 AM
hey man this is a great campaign very very kool |
nichosnz |
Posted on 12/20/02 @ 12:00 AM
I loved it, Brilliant. Not impossible, but not simple either. Played v2.0 and did not notice any bugs at all. I am now going to look for some of your other work. |
fishface60 |
Posted on 12/28/02 @ 12:00 AM
The BEST Campaign I EVER played. On a scale of 1-10 I'd give it you could have used Theodoric The Goth instead of an Elite Huskarl for 'A Triangle of Hate'. Ulio always gets killed at the battle in Augric's Castle. Sometimes the Small gate looks like an Aztec Gate in the middle. In some of my maps (i am making a King Arthur Campaign) the gates burst into flame and get damaged until it reaches 1 HP. Sometimes However the Bridges increase in HP. The Gate Burns in that situation too.
I would also like to tell you of the Bug in dome Blood. If your Blood God stays in the middle too long it dies. Something to do with if you go too far up it goes back to 0.
I know you didn't make dome blood but I just like complaining. |
Ornlu |
Posted on 12/29/02 @ 12:00 AM
I have played all of your campaigns now and I can just say that you are the best scenario designer I know of! :) |
Pages: « First « 1 2 3 4 [5] 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 » Last » |
HGDL v0.8.2 |
Rating |
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5.0 | Breakdown |
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Playability | 5.0 | Balance | 5.0 | Creativity | 5.0 | Map Design | 5.0 | Story/Instructions | 5.0 |
Statistics |
Downloads: | 40,976 |
Favorites: [] | 45 |
Size: | 1.33 MB |
Added: | 08/24/02 |
Updated: | 11/24/03 |
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