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Downloads Home » Campaigns » Ulio v3.0

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Ulio v3.0

Author File Description
Ingo van Thiel
File Details
Version: The Conquerors 1.0c
Number of scenarios: 6

In this campaign you will step into a dead man's shoes.

You will be part of a mad hermit's tale. A tale of hatred and vendetta, of schemes and noble motives... and of guilt.

Not only will your battle skills be challenged. You will be challenged to follow Ulio on his way into his downfall, and to only leave him behind at the very end. You'll be the actor, you'll be the spectator. And you'll be the judge.

No radiant victory waits at the end... only clarity about Ulio's fate.


Important: Sound files are a must for this campaign, unless you want to miss a lot of the experience. They are divided into zips of roughly 1,3 MB each, so that each of them fits on one floppy disk. You can get the music files here:

Sound File 1
Sound File 2
Sound File 3
Sound File 4
Sound File 5

Ulio 3.0 also has new sound files for the 3rd person narrator. Those files are optional:

The other sound files (1-5) have not changed. If you already downloaded them earlier, you don't need to download them again. If you wonder whether to download the voice files or not, the Ulio 3.0 zip contains one voice sample, which plays after the first battle in the Foundling.

The campaign also plays the Attack on Murron soundfile that comes along with Mark Stoker's classic "Tamerlane, Prince of Destruction" campaign. If you haven't got that campaign yet, I can heartily recommend it. Thanks to Mark for allowing me to use that file!

The campaign contains two cutscene scenarios and four playable scenarios. Style: "Storyteller campaign". A mix of Cutscene/Fixed Force/Role Playing. B&D elements are minimal, you won't build a single building - only train units at existing ones.

The playable scenarios are difficulty-level-dynamic. You should have at least some gaming experience even if you play on Standard. If you are quite familiar with the game and experienced at battle tactics and micromanagement, Moderate will offer you a good challenge. If you like to test your gaming skills to the maximum, check out the Hard level.


Unzip the campaign file and all soundfiles into your Age of Empires II folder. They should go into the right directories.


- Sound files for narrator are included as extra zips (see above).
- New soundfiles for the dream in the Lion & Cat scenario are in the Ulio 3.0 zip file.
- Some typos have been fixed.
- Foundling: The "Barracks with Child inside" gets renamed again after the battle.
- Lion & Cat: Punishment for Ulio if he walks away from the village (-10 hp).
- Triangle: Fast players who went North could still end up with the general circling in the arena. Fixed.
- Epilogue: Younger and elder traveler got mixed up at the beginning. Fixed.


Here are some things which were new to me when I made them: Probably the first movie-like scrolling text on the screen; a developed version of the Pyromaniac's rain trick; thunder & lightning and other effects with light and shadow; a well; some slightly altered town centers; a touchy general; armies moving, stopping and moving again in formations; an armed villager (static); impaled people; sneaking up upon a guard; a stampede; sea gates and sea towers on solid ground; alert watchtowers with fast-footed watchmen; a slippery hill; a nightmare sequence with burning ghosts and lost souls; entering an enemy castle, and a couple more.

This campaign has been tested by many people, so most bugs should have been found and fixed. However, if you do encounter any more bugs, please email me at, so that I can look into them.

Thanks again to everyone who playtested the campaign for me! The names of the playtesters are listed in the Aftermath message of the Epilogue scenario.
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Silver Wonder Found a bug. In the second scenario, when you get sent to the monastery, you cannot chop wood because the lumber camp belongs to king ulug. Maybe there's just some huge point I've missed...
Turel This campaing is definatly on my list of best campaings i have everplayed. The story is good. And then the ending(which im not gonna spoil) is BRILLIANT! way to go man!
Turel This campaing is brilliant. The story, everything. a bit hard though but hey, it's cool anyway. and the end(which im not gonna spoil) BRILLIANT. i will play this one over and over again. way to go!
Life_SuX Nice mate, very nice. some parts are pretty hard like getting out king augric's castle, that took me 10 bloody tries and when i finally did it i had 3 hp left. i'm kinda stuck in the birthmark, you know how the bridge gets destroyed? well where the f*ck are u suppose to lead those villagers?
Snowper This campain really, really, really, really, rox!!!!!!!!!!!I wonder what Ingo's zone name is hmmmmmmmmm...... o well!! u rock Ingo.......(P.S: Tell me your zone name plz??!!)

99.3 The Fox Rocks!!!!!!!!!!!!!!!!!
Life_SuX Well, i finished the campaign the other day, it was bloody hard but it was worth it. Where did you that story line? And what did you do to get longswords and halberds in the feudle age?
GuyB what folder do you put these campaign's in?
Turel Err, you put the campaign file in your Campaign folder and the soundfiles in the sound folder. quite logical actually
AoC_DaVe It's good to see people are still downloading these campaigns. :)

Ingo doesn't play on the zone and sort of has a job as a scenario designer. But at the moment he has gone back to AoE (original), to see what he can do with the old scenario editor. :)
Ingo van Thiel
File Author
I submitted another update today, with one major fix and some minor changes.

a) Some loopholes have been fixed in the THE LION AND THE CAT (to make pause-click-cheating harder).
b) Ulug's castle is more effective against soldiers who chase after Ulio in THE LION AND THE CAT.
c) Random Ai/trigger bug fixed in the TRIANGLE OF HATE. In one case, the scenario did not continue after Ulio had chosen his men.
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