Age of Kings Heaven
Welcome
Downloads Home
Best Files
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Campaigns
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files
Recent Updates

Downloads Home » Campaigns » Ulio v3.0

Download File Post Review Post Comment

Ulio v3.0

Author File Description
Ingo van Thiel
File Details
Version: The Conquerors 1.0c
Number of scenarios: 6
THE STORY

In this campaign you will step into a dead man's shoes.

You will be part of a mad hermit's tale. A tale of hatred and vendetta, of schemes and noble motives... and of guilt.

Not only will your battle skills be challenged. You will be challenged to follow Ulio on his way into his downfall, and to only leave him behind at the very end. You'll be the actor, you'll be the spectator. And you'll be the judge.

No radiant victory waits at the end... only clarity about Ulio's fate.


THE GAME

Important: Sound files are a must for this campaign, unless you want to miss a lot of the experience. They are divided into zips of roughly 1,3 MB each, so that each of them fits on one floppy disk. You can get the music files here:

Sound File 1
Sound File 2
Sound File 3
Sound File 4
Sound File 5

Ulio 3.0 also has new sound files for the 3rd person narrator. Those files are optional:

UlioNarrator1.zip
UlioNarrator2.zip

The other sound files (1-5) have not changed. If you already downloaded them earlier, you don't need to download them again. If you wonder whether to download the voice files or not, the Ulio 3.0 zip contains one voice sample, which plays after the first battle in the Foundling.

The campaign also plays the Attack on Murron soundfile that comes along with Mark Stoker's classic "Tamerlane, Prince of Destruction" campaign. If you haven't got that campaign yet, I can heartily recommend it. Thanks to Mark for allowing me to use that file!

The campaign contains two cutscene scenarios and four playable scenarios. Style: "Storyteller campaign". A mix of Cutscene/Fixed Force/Role Playing. B&D elements are minimal, you won't build a single building - only train units at existing ones.

The playable scenarios are difficulty-level-dynamic. You should have at least some gaming experience even if you play on Standard. If you are quite familiar with the game and experienced at battle tactics and micromanagement, Moderate will offer you a good challenge. If you like to test your gaming skills to the maximum, check out the Hard level.


INSTALLING THE FILES

Unzip the campaign file and all soundfiles into your Age of Empires II folder. They should go into the right directories.


CHANGES IN ULIO 3.0

- Sound files for narrator are included as extra zips (see above).
- New soundfiles for the dream in the Lion & Cat scenario are in the Ulio 3.0 zip file.
- Some typos have been fixed.
- Foundling: The "Barracks with Child inside" gets renamed again after the battle.
- Lion & Cat: Punishment for Ulio if he walks away from the village (-10 hp).
- Triangle: Fast players who went North could still end up with the general circling in the arena. Fixed.
- Epilogue: Younger and elder traveler got mixed up at the beginning. Fixed.


MISCELLANEOUS

Here are some things which were new to me when I made them: Probably the first movie-like scrolling text on the screen; a developed version of the Pyromaniac's rain trick; thunder & lightning and other effects with light and shadow; a well; some slightly altered town centers; a touchy general; armies moving, stopping and moving again in formations; an armed villager (static); impaled people; sneaking up upon a guard; a stampede; sea gates and sea towers on solid ground; alert watchtowers with fast-footed watchmen; a slippery hill; a nightmare sequence with burning ghosts and lost souls; entering an enemy castle, and a couple more.

This campaign has been tested by many people, so most bugs should have been found and fixed. However, if you do encounter any more bugs, please email me at van-thiel@web.de, so that I can look into them.

Thanks again to everyone who playtested the campaign for me! The names of the playtesters are listed in the Aftermath message of the Epilogue scenario.
Pages: « First « 1 2 3 4 5 6 7 8 9 10 11 [12] 13 14 15 16 17 18 19 20 21 22 23 24 25 26 » Last »
AuthorComments   ( All | Comments Only | Reviews Only )
sSc_Cobra007 As a nearly 5 year scenario designer, I give you an applause Ingo. I know this comment is perhaps a little late, but I still have to say this... IT'S THE BEST CAMPAIGN EVER SUBMITTED ON THE BLACKSMITH!!!

I don't know how your scenario can contain sooooo many tricks, and still it doesn't crashes.


--sSc_Cobra007
Chris_novais Seriously Ingo, if I was a director your story would be in my movie.
Krazzie Brilliant, A stroke of pure genius on the part of Ingo Van Thiel.

I greatly enjoyed this campaign and recommend it to all...

Obviously...
pablogc2000 Ingo, I downloaded your campaign just to test something new. I'm still on chapter 3, but it is enough for me to say that you are a genius. The story is amazing, it's worth making a movie about it. The way the characters move, the formations, the battles. IT'S THE BEST CAMPAIGN EVER !! I know that I'm still in the middle of the game, but I feel I have to congratulate you.

THE MOST INTELLIGENT PARTS: When you have to make decisions (die or the dungeon, go east or north)
THE MOST CHALLENGING: Up to the moment, when you have to destroy the Yeri towers, kill the watchmen and keep out of the general's view.

I'm still trying to get to Auguric castle, I LOVE THIS CAMPAIGN! I hope you are working on another masterpiece for our deligth.
Kelinalo Beautiful! The BEST campaign I have ever played! Ingo, WE NEED MORE. Have we ever gotten a flop scenarion from Ingo? Never. This is damn near as good as it gets, folks. I strongly suggest that EVERYBODY downloads this one.

Excuse me while I go download the rest of his work. Thank god for DSL!

[Edited on 04/27/05 @ 06:43 PM]

Tommy Harms This is the best Campiagn i've ever played. It is so unique.
ThUnDeR77 Ingo: I have one word (actually 4) for this campaign.

OMFG!

A-MAZING!
I loved every second of it...so creative...so...good looking...so...playable! This was an awesome campaign. Not only was the storyline thrilling, but the gameplay was great, and the optional areas were awesome too. I found myself reloading this game frequently (which is a good sign).

I'm thinking that I am going to need to rethink my opinion as AT,W as the best campaign ever made. This is really running the gun. They're definately up there.

Great job, Ingo. If I had the time to review this, it would be an easy 5.0! It doesn't deserve a 5.0, though. It deserves a 6.0!
Dynam08 Incredible. Just plain incredible.
ThUnDeR77 Blah! After playing it the 3rd time I noticed, at the end of the entire campaign, it says that it was based on a myth. I knew that Ingo was good with storylines and all, but Ulio just sorta blew me outta the picture. So I sorta figured it had to be based on something. But hey, who cares? It's still a marvelous campaign. Congrats.
Morbius I knew Ingo was good but not this good

Like his Budonian Tales campaign for AoE

[Edited on 08/11/05 @ 05:35 AM]

Pages: « First « 1 2 3 4 5 6 7 8 9 10 11 [12] 13 14 15 16 17 18 19 20 21 22 23 24 25 26 » Last »

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Statistics
Downloads:39,949
Favorites: [Who?]44
Size:1.33 MB
Added:08/24/02
Updated:11/24/03