This is the project I was working on. It took me quite a while, with all the testing and everything. However, it should be ready. I will update its history whenever I have spare time. It should be free of defects, but if you find any, please tell me.
As I made it, my skill grew. So there might be a difference in quality between the first and the last scenario. I know the later ones are more complex.
Do not use the marco polo cheatcode. It will reveal a lot of things. You should not need to use any cheats.
The scenarios are quite different from each other. In fact, I will probably make more scenarios for this story, but they will probably be another whole campaign.
I moved the file from Single Player Campaigns. We will move the file back after the completion of the campaign.
In part 3, you can skip the maze and go through the rocks onto the ice. In part 7, you receive villagers to gather resources but you cannot build a town center because of missing resources at the game's start.
When you continue the story, do not submit a new campaign, edit this file using the 'Update' button above your description please.
Stallob File Author
Posted on 12/14/07 @ 11:30 PM
I fixed the maze problem for the third scenario. It should be fine now.
As for scenario seven, I had made it so that you received tribute from Player 5(the Japanese) so that you have enough to build a Town Center. I wonder what could have gone wrong. It worked for me. Please check that it works now.
I will continue the story, not this campaign. I edited what I said. I think seven scenarios are enough for this campaign. I will make another campaign that will continue the story of The Last Korean. Can't put too many chapters in one book.
Please inform me of any more problems with this campaign.
Stallob File Author
Posted on 12/16/07 @ 11:37 AM
Um.....You can move it back to the Campaigns section now.
No point in waiting....
I finished the history and I fixed all the problems(I did not receive any more problems). I even improved the sixth scenario.
So, I think it is ready to be in the Campaigns section.
Posted on 12/19/07 @ 12:36 AM
So far I'm on the first one, scenery is a little plain and boring. Could use a little more 'spice' I'll let you know what i think later on.
Man do i ever have some ideas for you. If you where looking to improve on the first scenario. You could make the look of it better, instead of wanter down the paved path, maybe instead have a winding path somewhat hidden through a forest? Like carve out some trees to wander through with some people waiting to ambush you? Make the ancient fort more appealing. Nothing very ancient looking about the plain old castle. Again the road to the castle is dry & boring. Instead of destroying the military buildings by hand have the character steal the recipe for Chinese gun powder. Kidnap a chemist and make exploding trade carts to demolish the buildings? Just some ideas, so far i am fairly entertained.
Scenario 2, for what it is the map is too big. Vast ugly town to escape from. Maybe make the town smaller and more appealing plus possibly have some quests do do from with in the town in order to find a way to sneak out of town? Crossing the dessert is boring, the hidden spy triggers are a nice touch, but the immediate sinking of your boat is too much. Cant really swim across. Again everything is plain, boring and ugly looking. I've never really edited a map before. But on my spare time maybe I'll give it a try and try to make things look nicer? With your permission of course.
Scenario 3: The rock maze was interesting. All i really had to do was click my boat to unknown black and it sailed itself through. Maybe throw in some fish to make it look a little nicer, shipwrecks maybe.
[Edited on 12/19/07 @ 07:34 PM]
Posted on 12/19/07 @ 05:55 AM
The first four levels was not so great, you should upgrade it a lot.They were a bit too easy and hard too for some circumstances like the part where you have to board a transport ship and leave.