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Downloads Home » Mod Packs » Age of Chivalry: Hegemony

Age of Chivalry: Hegemony

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(Updated on 05/15/17)
Author File Description
Derfel Cadarn
File Details
Version: The Conquerors
Screenshot:

Age of Chivalry: Hegemony



Age of Chivalry - a total conversion modification pack for Age of Empires II: the Conquerors set in Western and Central Europe 1100-1500 AD.

Requires the C patch.

Some versions of AoK:TC come with the patch pre-installed, such as some Gold and Collectors Editions. If this is the case, do not install the patch!

Although the graphic changes are been extensive, we've also gone for a total revamp of the gameplay. We've replaced all of the 18 civilisations, there are many new units, new, civilisation-specific buildings (the Princely Court, the Assembly Hall and the Guild Hall) as well as over a dozen new technologies, policy decisions, a mercenary system, new combat dynamics, and even an extensive history section. Yes, that's right: we're replacing all the civilisations in the game with new ones!

Wider support for scenario-only objects is included, and to showcase these a multi-scenario campaign is included with the mod itself. Multiplayer and random map balance has been tweaked, a rudimentary AI has been included, and with the new countries joining the mix, the European battles are even better!

Features:
* Command one of three types of civilisation: the early-game Communal civilisations, the mid-game, militia/spear-centred Urban societies or the heavy infantry/cavalry Noble principalities
* Prepare to fight! Changed game mechanics ensure a much earlier start to the combat, with archery units available in the first age and castles and battering rams in the second
* Complement your armies with mercenaries like the Genoese Crossbowman, the Privateer, or Scots Guards
* Take up the fight as Austria, Bavaria, Bohemia, Brandenburg, Brittany, Burgundy, Denmark, England, Flanders, Florence, France, Friesland, Genoa, Guelders, Helvetia, Hungary, Liege, Milan, Naples, the Papal States, Poland, Savoy, Saxony, Scotland, Venice, or Wales, each completely different
* Advance your country on one of at least two paths by making essential policy decisions, affecting the future of your people
* New buildings, technologies, and units, from the ordinances of the Princely Court to the might of each faction's hero
* Research new, civ-specific, technologies, such as English Longbowmen or Helvetia's Eidgenossenschaft
* Discover the history of each of the 26 countries - plus special articles on the period's conflicts and warriors
* Historical 8-scenario campaign takes you through some of the major events of the period (the battle of Bouvines, the Barons' War, the conquest of West Friesland, the battle of Kortrijk, the start of the Hundred Years War, the siege of Maastricht, the battle of Vitkov Hill and the siege of Neuss)

Comes with auto-installer.

Version 2.02
Last updated 15 May 2017


Now includes the Userpatch, which allows you to set the population limit to 1000, play with widescreen, and many more features besides!
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
sly_guy Good to see that this is up on the Blacksmith. :D

[Edited on 03/19/08 @ 08:58 PM]

Cilibinarii Im not an modpack addict:P (my aoe got bugged up once from Renaissance!) By the way, it looks gorgeous!

[Edited on 03/19/08 @ 09:00 PM]

MrBlack103 I've got a previous version (1.3 I think) and It's a fantastic mod.

[Edited on 03/19/08 @ 09:17 PM]

Guthan Looks great... I'll try it.. let's hope it uninstalls this time when I close Age of Kings :)

EDIT by Guthan himself :P

Well... Is this made by humans?
This is really amazing! Not normal :P it's the best mod pack I ever saw, just like METC!!!
Yay, finally something in AOK Blacksmith about my country! :D :

the battle of Kortrijk

Kortrijk is a city in Belgium, I live there :D

Good job!
Greetings,
Guthan

[Edited on 03/20/08 @ 04:31 PM]

yancho1 This is AWESOME! I love how you totally changed Aoe2 to AoC. I think you must be some sort of a game designer, this is so good!
Guthan Well...

It's great, that's a fact... But I found some graphical 'bugs'...

When you play as red, I saw that some buildings, like houses, and your scout, with a shield on his back, turned out blue and red...

This is not such a good combo of colors... I'm not sure if you can fix it, but it's not really worth it to change this mod pack totally :)

Anyway, it's great, I like the campaign's :D

I Think I'll post a review next week

Greetings,
Guthan
JuLiaN_RoX man i have problem with thi smod in online, i can only install the pics?

[Edited on 03/23/08 @ 05:32 PM]

EpIc CoMmandeR This total conversion is highly original and a very good modpack. It changes the game in almost every single way. It is a great modpack changing all of the civs and most of the buildings.

A worthwhile download.

[Edited on 04/19/08 @ 07:39 PM]

cakemaphoneige uhh can you play agaisnt the computer on it, i tried but they dont advance the ages, not even to the 13th century
sly_guy The AI won't advance past 12th century, because it requires florins (gold) to advance.

To allow the AI to advance, you have to set the starting resources to highest. I generally set the difficulty to a higher level as well, although I don't think that it has any effect on the resources the AI starts with.

If I can find time sometime this week, I may post up a review.
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Rating
4.9
Breakdown
Usefulness/Novelty5.0
Quality/Instructions4.9
Statistics
Downloads:121,836
Favorites: [Who?]94
Size:93.88 MB
Added:03/16/08
Updated:05/15/17