|
|
Age of Chivalry: Hegemony
|
Author |
File Description |
Kor (id: Derfel Cadarn) |
Posted on 03/16/08 @ 05:26 PM (updated 12/29/18)
File Details |
Version: |
The Conquerors 1.0c |
Screenshot:
|
Age of Chivalry: Hegemony
Age of Chivalry - a total conversion modification pack for Age of Empires II: the Conquerors set in Western and Central Europe 1100-1500 AD.
Requires the C patch.
Some versions of AoK:TC come with the patch pre-installed, such as some Gold and Collectors Editions. If this is the case, do not install the patch!
Although the graphic changes are been extensive, we've also gone for a total revamp of the gameplay. We've replaced all of the 18 civilisations, there are many new units, new, civilisation-specific buildings (the Princely Court, the Assembly Hall and the Guild Hall) as well as over a dozen new technologies, policy decisions, a mercenary system, new combat dynamics, and even an extensive history section. Yes, that's right: we're replacing all the civilisations in the game with new ones!
Wider support for scenario-only objects is included, and to showcase these a multi-scenario campaign is included with the mod itself. Multiplayer and random map balance has been tweaked, a rudimentary AI has been included, and with the new countries joining the mix, the European battles are even better!
Features:
* Command one of three types of civilisation: the early-game Communal civilisations, the mid-game, militia/spear-centred Urban societies or the heavy infantry/cavalry Noble principalities
* Prepare to fight! Changed game mechanics ensure a much earlier start to the combat, with archery units available in the first age and castles and battering rams in the second
* Complement your armies with mercenaries like the Genoese Crossbowman, the Privateer, or Scots Guards
* Take up the fight as Austria, Bavaria, Bohemia, Brandenburg, Brittany, Burgundy, Denmark, England, Flanders, Florence, France, Friesland, Genoa, Guelders, Helvetia, Hungary, Liege, Milan, Naples, the Papal States, Poland, Savoy, Saxony, Scotland, Venice, or Wales, each completely different
* Advance your country on one of at least two paths by making essential policy decisions, affecting the future of your people
* New buildings, technologies, and units, from the ordinances of the Princely Court to the might of each faction's hero
* Research new, civ-specific, technologies, such as English Longbowmen or Helvetia's Eidgenossenschaft
* Discover the history of each of the 26 countries - plus special articles on the period's conflicts and warriors
* Historical 8-scenario campaign takes you through some of the major events of the period (the battle of Bouvines, the Barons' War, the conquest of West Friesland, the battle of Kortrijk, the start of the Hundred Years War, the siege of Maastricht, the battle of Chioggia, the battle of Vitkov Hill and the siege of Neuss)
Comes with auto-installer.
Version 2.03
Last updated 29 December 2018
Now includes the Userpatch, which allows you to set the population limit to 1000, play with widescreen, and many more features besides! |
Pages: « First « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 [27] 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
---|
Lord Edhor |
Posted on 05/10/11 @ 05:12 PM
@HerzogDePuce: As far as I know at the moment the ingame texts are in the language*.dlls. The texts from 'history' are stored as text files in the history directory of the game directory. Changing those files shouldn't be a problem for anyone, changing the dlls should be possible for me.
I'd like to do this translation with you. |
HerzogDePuce |
Posted on 05/11/11 @ 08:42 PM
@Lord Edhor
I know about the text-files (and I think they might be the least important thing to do. I guess most people don't really read them, but want the ingame texts to be translated asap ^^)
Maybe we could stay in contact somewhere else rather than on the "comment page" of the mod. :) |
Lord Edhor |
Posted on 05/12/11 @ 04:01 AM
@HerzogDePuce: That's a nice idea, but how should we stay in contact somewhere else? Do you have an account at the world of players forum?
Edit: I have the same name there, but without the space.[Edited on 05/12/11 @ 12:48 PM]
|
Lord Warringham |
Posted on 05/12/11 @ 04:50 PM
@ Herr der Mails, Herzog de Puce, Lord Edhor
Sirs, I already considered to support a German version, and I am sure it should be feasible if we join forces. I'd be prepared ...
Waringham |
Lord Edhor |
Posted on 05/12/11 @ 04:59 PM
@Lord Warringham: It shouldn't be a problem to work together, if we find a way to communicate. Do you have an account at the world of players forum? |
Lord Warringham |
Posted on 05/12/11 @ 05:01 PM
Herzog de Puce wrote:
--------------------------------------
(my AoK/TC is German as well and it works fine).
This should also answer your question about the localisation. You can install the game in German on a German computer without having to fear any problems. :)
I think, in the same way, it also does not matter what c-patch you choose. I installed the English c-patch to be on the safe side - it wouldn't mess up the game if you used the German one. Perhaps some texts might be in German then, which would look weird, but since Chivalry changes the language files, I doubt this might happen.
---------------------------------------------
@Herzog de Puce
I confirm installation of Age of Chivalry: Hegemony based on exclusively German versions of AoK, the Conquerers Expansion and the C-Patch. No problems with the installation. Thanks for your guidance
Warringham |
Lord Warringham |
Posted on 05/12/11 @ 05:16 PM
Lord Edhor
Thanks for your response. I just have this account here and vanilla e-mail, but I guess this should do. I'd like to invest not too much time in administrative issues but concentrate on translation work. To be honest there are some little restrictions from my side:
1st: I cannot volunteer to conduct this project since my access to this forum is more or less limited to the weekend due to lots of business travelling
2nd: I MIGHT need some technical guidance as to what files are concerned and how to handle them
3rd: my capacity is not unlimited, so I would expect the work is shared among three or four people
I hope you can agree
Warringham |
Lord Edhor |
Posted on 05/12/11 @ 05:52 PM
@Lord Warringham: An e-mail address should be enough. I could lead and administrate the work if noone has a problem with that.
It's no problem that you will only be able to work at weekends, because I can work during the week and not at weekends. So everyday of the week someone would be able to work.
I should be able to give you enough technical guidance for this project. |
Lord Warringham |
Posted on 05/12/11 @ 06:03 PM
This is really a top mod. The basics of the game haven't changed (which could not really be expected), yet its atmosphere now is unique and a lot more "medieval" than in the original game. Well, I played Aok intensively when it was released some 12 years ago, since I liked the concept of the game. But for me the game included always "too little of everything", with chinese, maya etc. but only a limited number of units, buildings and objects for reasonible scenario design. Now there is a wealth of resources, very carefully designed and beautiful. Having played only a few games yet, I cannot report too much about the AI, but it seems pretty strong. It was certainly a good decision to do the workaround. I also fancy the idea of waiving the "ages" in favour of centuries, enabling castles at an earlier phase in the game. And I love the vocals, they complete the atmosphere. Congratulations, very well done! |
Lord Warringham |
Posted on 05/12/11 @ 06:08 PM
Fine, so let's wait for the blessing from the important guys with the long trousers and big hats on ;-)
Warringham |
Pages: « First « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 [27] 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 » Last » |
HGDL v0.8.2 |
Rating |
---|
4.9 | Breakdown |
---|
Usefulness/Novelty | 5.0 | Quality/Instructions | 4.9 |
Statistics |
Downloads: | 124,833 |
Favorites: [] | 99 |
Size: | 99.25 MB |
Added: | 03/16/08 |
Updated: | 12/29/18 |
|