I made this scenario so I could show my abilities with triggers and such. Also to be the beginning scenario to my campaign in the works. I hope you enjoy watching this.
In case you didn't get it, you don't really play this scenario, you just watch.
Your cut-scene discontinues at the battle. Because of a limited LoS the yellow player does not destroy the required buildings for a player defeat. Trigger 'The Battle 1' Condition Player Defeated Source Player 5 does not fire the Effects. Update your scenario, change condition to 'Own Fewer Objects' Source Player 5 Quantity 4 for example and write in the hints to play on hardest difficulty.
I moved the file from Single Player Scenarios. We will move the file to the respective category after the completion of the campaign.
Posted on 04/30/08 @ 10:51 PM
I was able to finish it.
It was pretty good, and the eye candy was good too. The only thing is, I think you should move the view of player one a little more often.
Posted on 05/02/08 @ 09:24 AM
Old Valiken died at the ?first? battle against the French Army. The French emerged victorious and nothing happened! About the map design; it looks like the old AoK campaigns. Not too good, but I can live with that. You should try reading some tutorials on map design. The triggers were simple and without any tricks. To me this does not look very special, but good luck with your next scenarios.