Age of Kings Heaven
Downloads Home
Best Files
Review Guidelines
Main site
Code of Conduct

Advanced Search
Random Maps
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files
Recent Updates

Download File Post Review Post Comment


Author File Description
Hikaro Takayama
File Details
Version: The Conquerors 1.0c
I was inspired to create this map after visiting Lichfield National Park, just outside Darwin, AU. This map is based on Arnhem Land, which means that it is rocky, and cliffy, with scattered Eucalyptus (oak) scrub with Bismark Palms (Palm desert trees), with a river dividing the map and dense jungle along the river.

Since I'm trying to keep the Australlian feel going, there are no deer or sheep, but there are plenty of Bush Turkeys and some Wild Boars and berry bushes... Just be on the lookout for Dingoes (rabid wolves), otherwise you'll be losing a lot of villagers. I have everyone start with an archer and a missionary as well as the standard starting units, so you can clear out the "dingoes" and heal your archer as needed. This map plays somewhat like the ES Sherwood forest, but with some differences, due to the river and jungle.

Update: Version 2.0 now hase more varied terrain, and a secondary mode, where the river is gone, and you only have a couple of water holes surrounded by Palm Trees... This basically reflects the dry uplands of N. Australlia. The percentages of gettin either type is 50-50. Hope you enjoy the update.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
OtmShankIiI The forests and Eyecandy are fine, even the river looks cool, but the ground is somewhat... plane. Try using more than just Dirt 3, and you'll surely get a good review!
Hikaro Takayama
File Author
Well, I'm currently working on an update that has two variants: one with the river and one with just scattered water holes here and there... I'll definitely try to vary the terrain a bit (like adding in some desert and dirt2, but seriously, most of Arnhem Land was about the color of Dirt3).
Hikaro Takayama
File Author
I'm really sorry, but I found a bug with the script file: Sometimes, due to object generation, some players would start without a town center... By playing around with the max distance to player variable, I was able to fix it. I've udated the file with the fixed version.

Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Favorites: [Who?]0
Size:2.59 KB