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Downloads Home » Campaigns » New World Conquest (British Version)

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New World Conquest (British Version)

Author File Description
WARLoRD
File Details
Version: Age of Kings
Number of scenarios: 5
This campaign basically (and historically) traces back the British's footsteps into the New World. From the first colony to the American Revolution, this is a scenario to download. Go ahead.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
MPC This campaign was very cool. It answers the question of what direction Ensemble should go in for AoK 3. It was a bit ethnocentric by having the British as the focus, but if there are other campaigns in the works to feature the French or Spanish; that would be well worth the download as well. I want more WarLord.
WARLoRD
File Author
To respond to your comment:

I am happy you enjoyed the campaign. By including the British in the first campaign of the series, I did not wish to be "ethnocentric", but focused. I tried to tell the story the way the British would have told it. But not to fear, I am in the works of a French version of NWC. It will be in the way the French would have percieved it to be. Also, be on the lookout for the Spanish and Dutch (and possibly a Viking) versions out soon after the expansion comes out.
Visual C Plus PLus Personally, I really enjoyed this campaign! I can't wait for the sequels!
Ga/\/\erA Nice campaign. It's definately worth the download.
WARLoRD
File Author
I have just finished the French version of NWC. It will soon be posted, so be on the lookout for it! I hope you will enjoy it as much as you enjoyed the first one!

Thanx for the support:
WARLoRD
The Conquistador
Rating
2.8
Breakdown
Playability2.0
Balance3.0
Creativity2.0
Map Design3.0
Story/Instructions4.0
The playability is mediocore. In most scenarios, the objective is to destroy a certain object(s) or defeat a certain player, which is just no good. Also, in scenario 1-4 only gunpowder units were available, which makes the scenarios choiceless. But in scenario 5 no gunpowder units are available, which makes sea invasions incredibly difficult. The last straw on the camel's back was scenario 6, which the author says is impossible to win. Because not all of the scenarios are winnable, the campaign did not score as high as it could have.

The balance is good, not excellent, but good. All scenarios are fairly hard and are generally possible (as mentioned before, scenario 6 is impossible). But no additional effort was put in, so a 4 or higher just isn't possible.

The creativity is bellow average, since the idea that only gunpowder units are available and then it turns 180 degrees around is a good idea, just not practical. The scenarios themselves are pretty bland, as there are almost no sidequests, which makes it very frustrating to complete the scenario. But as said before, a fair effort was put in but a lot more is required.

Map design is okay, since all of them are random maps and they fit into the story and works well. But random maps only deserve a three.

Story/instructions is by far the best aspect of the campaign. The story is about the British conquest of North America, and was reasonably accurate historically. All scenarios contained instructions of what you are supposed to do. But some messages were a bit bleak so the mark is limited to a 4.

+points

Good story and instructions
Good balance

-points

random maps
very little creativity
Only gunpowder units available or no gunpowder units available
Tried to make scenario 6 impossible to win

Possible improvements:

Please design your own maps, since random maps are just no good to my standards. Gunpowder units are excellent support units, but they are useless when used alone. Also, losing a scenario is very, very easy to do, so don't do that anymore.
WARLoRD
File Author
Responding to the Review:

Ah, well. I am a tad dissapointed at the review, but it was my first campaign and what can you expect from a first campaign? But I believe that it was about time that this campaign got reviewed. Thanks to the Reviewer for his honest opinion.

\/\/ARLoRD
netsanet1 I'm getting ready to try this one, but seems to me if you are going to have different points of view you should try the native one. That would be cool. I bet none of you sissies can win playing the natives. Just edit the player set-up.

Netsanet1 12/29/00

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Rating
2.8
Breakdown
Playability2.0
Balance3.0
Creativity2.0
Map Design3.0
Story/Instructions4.0
Statistics
Downloads:2,756
Favorites: [Who?]0
Size:232.04 KB
Added:03/14/00