Author |
File Description |
Tazey65 |
Posted on 05/27/08 @ 09:26 PM (updated 05/15/10)
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Build and Destroy |
If there is anything I need to add or edit tell me.
P1 Starts in Canada
P2 Starts in Brazil
P3 Starts in Mexico
P4 Starts in Washington .DC
P5 Starts in China
P6 Starts in Russia
P7 Starts in Iran
P8 Starts in Congo, Africa
Please rate and comment.
+If you have any suggestions requests for a map (One based off of our geography(As in places on earth like islands, small countries, and continents(Also Cities)+ |
Pages: [1] 2 » Last » |
Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Tanneur99
Official Reviewer |
Posted on 06/11/08 @ 10:30 PM
Tazey65, welcome to AoKH, under 'submit file' you read " Be sure the email address listed in your HeavenGames account is an active, working email address, as it is the only way we can contact you if there are any problems with your submission."
I sent an e-mail Monday 2nd with a link to update ID 9217 'The world map' because you submitted an empty .zip file.
Probably your address is invalid because you made two new submissions.
ID 9230 and 9231 'The world map' on June 8.
Please avoid uploading duplicate files, under 'submit file' you read, "Since we check all submissions before posting them, there will be a slight delay (normally between 24-72 hours) between the time you submit your file, and the time it will be available to the public."
Your scenario crashed my computer playing Age of Kings; you added file extension .SCN when you renamed your file. Please note that extension .SCX is for The Conquerors Expansion.
I updated this submission with extension .SCX and removed ID 9230 and 9231.
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Tazey65
File Author |
Posted on 06/13/08 @ 02:03 PM
kk
|
hunnic paladin |
Posted on 06/13/08 @ 04:27 PM
it's a first timers scenario.
http://img.photobucket.com/albums/v701/bigfatlizard1312/Album%202/MAP012.jpg[Edited on 06/15/08 @ 08:03 AM]
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Tazey65
File Author |
Posted on 06/15/08 @ 08:28 PM
That pic of it looks cool :) |
hunnic paladin |
Posted on 06/18/08 @ 06:13 PM
All map shots look cool(unless they aren't cool, lol). I would say that you should check out the SD forums and search for the word "designing" if you would like to sharpen up on design skills. You should look at the scenario design tutorial by Scud, that was the most helpful to me. |
Tanneur99
Official Reviewer |
Posted on 04/25/09 @ 09:22 AM
You commented kk on 06/13/08 but you submitted the exact same map again as a new submission exception to the civilisation choice and location of their town centers. I updated this submission with your new version.
You wrote in your short description that you fixed the Huns pop prob. What do you mean by that? |
Tazey65
File Author |
Posted on 04/25/09 @ 03:12 PM
Well it is not a problem with the huns i figured out but when i host a game online half the people have 0/4 population and building houses does not do a thing this does not affect computer players and i noticed that the problem is still there could you fix it or tell me how to fix it? |
Tanneur99
Official Reviewer |
Posted on 04/26/09 @ 12:17 PM
I am unaware of that problem, it never happened to me. Could you name two or three Multiplayer games from the Blacksmith where this happened to you and I will have a look. |
Tazey65
File Author |
Posted on 04/27/09 @ 10:32 AM
On mine i don't know any others that have this problem just mine. I have not seen this problem on any other maps or any of my maps except the map of the world. |
Tanneur99
Official Reviewer |
Posted on 05/10/09 @ 06:44 PM
I played the world map.scx over LAN without a pop issue and had 4/5, and the Huns 4/200 pop at the game’s start. |
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