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Author |
File Description |
Ilmarinen (id: Cilibinarii) |
Posted on 06/06/08 @ 11:09 AM
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Fixed Force |
Saladin Climatic II
Saladin Climatic II continues where Saladin Climatic (part one) ended. This part contains lots of better features, improved map design and other nifty stuff. Take a look at the features. Features
- Improved map design (better than previous part, way better)
- An "advanced" fighting system; it's not just "random" killing, you have to advance to survive.
- "better" bitmap, same BG music and MUCH more.
I hope you'll enjoy the game. Feel free to rate and/or comment the file.
Cilibinarii |
Pages: [1] 2 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Teotl |
Posted on 06/10/08 @ 05:00 PM
The scenario is quite good, it has more action, more recruited troops, more strategic stuff. But, I really missed the other map desinging. This is pure sand, and Dirt1.But still, this scenario has more nice ideas, like the shorless cost, and "your Cottage" =]. Oh, and the beatiful ?, haha.
Besides of all that, the scenario is very fun! :) |
Guthan |
Posted on 06/14/08 @ 01:41 PM
First of all, this scenario is a real war scenario. If you can't handle the feeling of defeat, don't play this, because you'll start losing in the beginning, but you must recapture spots...
Playability: 5+
I had much fun playing this :) There was a lot of interactivity, the enemy just keeps coming, which gives you some sort of fun. Capture, lose it, recapture, etc etc. Kinda funny :) I lost the bridge about five times (on hard) before I could permanently recapture it and hold it :)
Anyway, it never got boring, though, it might be a little to long to play on hard :)
Balance: 5+
Perfect. This is what I would like to see in more scenario's :) On easy, you can unlock all the special forces you get. The Heavy Cav. Archers, the Huns, and the Turks... It's easy, and I could beat it in 45 min. while on moderate it took me about 80 min. On moderate you also don't receive the Heavy Cav. Archers. On hard, (I can't remember what you receive, nothing I thought?) I had to start over some times, but I managed to beat it in almost 2 hours!
So this is truly good Balance, easy means easy, moderate means moderate, and hard means really hard :)
Creativity: 5
Well, the drug-idea was really original and funny :) I never saw something like that before.
Also, I saw some aspects in scenario designing I never saw before. The cottage, it was nice done :) with Roads leading into the building. I know, it won't change the world, but these little stuff to make it more realistic, really makes me give a 5 :P
Saladin is known by people who study or like to read stuff about the crusades. But this one is amazing :) Big wars, without serious lags. No stupid pop. limit :) I had about 700 men and then I strike, after I put some defense on the bridge of course :)
Map Design: 5
I checked your first map, and yes, your skills in scenario designing seems to evolved :)
By making some things more realistic, the player would say 'Wow', and that's what you did here, with the effect that I'm writing this review right now :)
Good Design, balance between Palm Desert and the Desert was nice, water was also nicely done. so I can't give this anything lower but 5 :)
But some more stuff and more originals stuff or combo's might be more welcome :)
Story/Instructions: 5
Ingame instructions, that's a part I missed, but whatever. If you read everything before the games starts (history, hints, scout, and instructions) you can follow the game. After I played it also made me download your first scenario ;)
Next time, try to make sure that the player has some time before a giant war starts. Try to make some small cutscenes with some text, instructions, explanations or whatever before you're plunged into a time of war.
Additional Comments:
I loved it, continue this way, and you might make a scenario that would reach the top :)
Greetings,
Guthan
Reviewer[Edited on 08/13/08 @ 05:15 AM]
|
Ilmarinen (id: Cilibinarii)
File Author |
Posted on 06/28/08 @ 05:02 PM
Oh.. my.. gosh.. a 5 rating! Thanks dude! |
Guthan |
Posted on 06/29/08 @ 04:58 PM
It was worth it :)
Hope this made you stay a week longer xD
Greetings,
Guthan,
Reviewer |
Warlord002 (id: warlord002) |
Posted on 06/29/08 @ 08:39 PM
Totally undeserving of a 5.0 rating. Play some of the real 5.0 campaigns and scenarios before you toss those out, Guthan.
That's not to say it wasn't good though, Cilibinarii, it was quite fun, and I liked your idea of having Saladin stoned. Good work. |
Guthan |
Posted on 06/30/08 @ 06:32 AM
Warlord002
I played almost all the 5.0 ratings. Imo this was worth a 5, for lots of reasons I said in the review.
If you don't like it, too bad for you, try to make a scenario yourself which might get a 'deserved' 5 for you...
Greetings,
Guthan,
Reviewer[Edited on 10/15/08 @ 04:00 PM]
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Teotl |
Posted on 06/30/08 @ 12:15 PM
Yes, I agree. Cilibinarii, your scenario was very good, but I don't think it deserve a 5. I would rate 4...
Guthan, I think you have to consider more things before rating... |
Guthan |
Posted on 07/01/08 @ 11:37 AM
Alright, Alright, I'll edit it
but still imo this is worth 5...
I never saw a scenario like this... |
Warlord002 (id: warlord002) |
Posted on 07/02/08 @ 07:12 PM
I *can't* do a five. That's the point, for all the time I've spent playing Aok, I still can't, and mind you, that's almost 8 or 9 years now. This is is worth a low four. If you truly have played all the 5.0s and still believe this is worth a 5.0, then you are simply too new to be reviewing.
Come on, seriously, play Dogs of War, and tell me that this *really* deserves a higher rating. |
Guthan |
Posted on 07/12/08 @ 03:22 AM
who removed my review? -.- |
Pages: [1] 2 » Last » |
HGDL v0.8.2 |
Rating |
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4.1 | Breakdown |
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Playability | 3.7 | Balance | 4.3 | Creativity | 4.0 | Map Design | 4.0 | Story/Instructions | 4.3 |
Statistics |
Downloads: | 852 |
Favorites: [] | 1 |
Size: | 4.96 MB |
Added: | 06/06/08 |
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