Author |
File Description |
wellst (id: WELLST) |
Posted on 06/06/08 @ 11:18 AM (updated 06/17/08)
File Details |
Version: |
The Conquerors 1.0c |
<WELLST PRODUCTIONS>
<PRESENTS>
<Garrisonable Buildings Mod>
This is basically an Age of Kings version of my swgb garrisonable buildings mod.
The changes are:
+ Barracks Garrison 10 Units
+ Archery Range Garrison 10 Units
+ Blacksmith Garrison 10 Units
+ Yurts Garrison 10 Units
+ Houses Garrison 5 Units
+ Universitys Garrison 10 Units
+ Market Garrisons 10 Units
+ Outposts Garrison 5 Units
+ Siege Workshops Garrison 10 Units
+ Stables Garrison 10 Units
Not All The Garrisonable Buildings Are Listed.
EMAIL : wellst.aok@hotmail.co.uk
You need The Conquerors Patch available on the AoKH Main site
Many Thanks,
WELLST. |
Author | Comments ( All | Comments Only | Reviews Only ) |
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wellst (id: WELLST)
File Author |
Posted on 06/17/08 @ 04:37 AM
Just been updated, I've taken your advice tanner. Thanks. |
Safor |
Posted on 06/18/08 @ 08:29 PM
Rather nice... I've never seen this before, either, WELLST. Allows for nice campaigns, seeing as you don't need to do trigger-work often, which is nice, so you can have armies pop out of things without creating all the objects. Very nice. BTW, I hope this is your work, seeing as you have really earned yourself a reputation on SWGB Heaven. |
wellst (id: WELLST)
File Author |
Posted on 07/03/08 @ 04:16 AM
don't worry, this is my work.
WELLST. |
Woad85 |
Posted on 07/15/08 @ 04:07 AM
Hahahaha!! This i talking about!! Garrisonable Buildings!! Good Work, WELLST!! try you best!! |
wellst (id: WELLST)
File Author |
Posted on 07/16/08 @ 04:17 AM
I want to start work on some new unit graphic mods, I need to fix a problem first, But then I'll start work on them.
-WELLST. |
Woad85 |
Posted on 07/17/08 @ 03:06 AM
WELLST, you should make the transport ship 20 garrison can in with HP+200 to make is harder to destory. |
ezragoh |
Posted on 07/26/08 @ 10:43 PM
Erm,is there a Mod in the blacksmith that makes war wagons,turtle ships and many other units garrisonable? |
wellst (id: WELLST)
File Author |
Posted on 07/28/08 @ 04:19 AM
Yeah I will make a Garrisonable Units mod soon, But I am very busy at the moment on swgb. :)
-WELLST. |
gamefreak |
Posted on 03/21/09 @ 04:09 PM
Why does the chemistry tech dissappear? help?
thx |
wellst (id: WELLST)
File Author |
Posted on 03/24/09 @ 12:04 PM
It's not supposed too. Take a closer look.
No, seriously. Its probably a bug, I haven't got time to fix the submission. Can you tell me what civ you were using and what building chemistry is in and I will try my best to help you fix it yourself. |