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Author |
File Description |
Erec |
Posted on 06/06/08 @ 07:02 PM (updated 06/28/08)
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Mix |
You play as William Wallace.
You leave Scotland and go to a secret uncharted, remote island. You learn that the English have established a base there. Luckily, so have you.
You talk to your friend, Aethelfirth, who is in charge on the base. He gives you command and tells you Longshanks must be killed!
Also, help some captured Scottish slaves being forced to mine for the English!
*NOTE* - This is my first scenario with triggers and such. I'd really like some feedback/comments/ratings.
This scenario should be played on Moderate difficulty.
Just extract the file to your scenario folder and play!
Remember to leave comments/ratings! Thanks!
Enjoy!
*Update* Added better AI files. And some minor fixes in the scenario. With triggers and such. |
Author | Comments ( All | Comments Only | Reviews Only ) |
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Tanneur99
Official Reviewer |
Posted on 06/11/08 @ 08:12 AM
To answer your question in the victory conditions, I did enjoy your scenario. Unlike others, it is challenging in the end on hard, nice surprise while destroying the castle. I wish this would be the standard for first scenarios at the blacksmith, |
Lord Korvus |
Posted on 06/23/08 @ 10:17 AM
Oh Hell man! I don't believe that you gave me this trouble! You forgot to put the AI files needed to play the game, I had to download them from here. Please Update the file with the AI files.
You scenario is good. Congrats! |
Erec
File Author |
Posted on 06/29/08 @ 04:18 AM
Sorry about that guys, I updated the file with the AI's and I fixed a few bugs.
This was my first scenario and I was just so excited on getting it out there, and I really didn't know what I was doing.
EDIT 1: And by the way Guthan, thank you!
That review in my opinion was extremely generous.
I thought this scenario might get a 3.5, ish.
And yeah, have to agree with you the triggers were really strange.
I created some more scenarios though!
I uploaded one called 'Livonia' about an hour ago. Not sure when it'll be on the site. Livonia's my best work yet, by far.
EDIT 2: OH! And Guthan, I took your advice on mixing the broken roads with road fungus, it looks awesome. perfect for a countryside and stuff.[Edited on 06/29/08 @ 10:47 PM]
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Tanneur99
Official Reviewer |
Posted on 06/30/08 @ 08:59 PM
Lord Korvus, you do not need the AI files to play, they save in the .SCX file. You only need the AI for the editor, saving a scenario there will remove it, if it is in the AI folder it saves again. It is an error to believe that an AI saves in the .CPX file. |
Guthan |
Posted on 07/01/08 @ 11:29 AM
Hi Erec,
Yea, I'm thinking 4.4 Is just a bit too much for this scenario (no offense)
So I'll update it, probably it will be 3.5-4 as you thought.
Anyway, if this is the very first time you made one, I hope your other scenario's or whatever you make will be greater, but this is a very nice first attempt.
I think you will learn much, and I hope to see more nice stuff of you :)
Looking forward to see Livonia and other stuff from you :)
If you ever need a helping hand : ex_plovie@hotmail.com
That's my e-mail. Tanneur can't do all the work on his own so don't botter him with questions to much (or you can go to the forums if I don't have the answers xD)
Greetings,
Guthan,
Reviewer |
Guthan |
Posted on 07/12/08 @ 03:23 AM
who removed this review also??? |
Tanneur99
Official Reviewer |
Posted on 07/14/08 @ 10:30 PM
I did, I will write. |
ruudkanters |
Posted on 06/10/09 @ 06:10 AM
i played it, and you should disable some technologies..
like cartography, when you research it alot of the map is visible and the secret passageway isnt that secret anymore.
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HGDL v0.8.2 |
Rating |
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3.8 | Breakdown |
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Playability | 4.0 | Balance | 4.5 | Creativity | 3.0 | Map Design | 3.5 | Story/Instructions | 4.0 |
Statistics |
Downloads: | 691 |
Favorites: [] | 0 |
Size: | 28.23 KB |
Added: | 06/06/08 |
Updated: | 06/28/08 |
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