This is the story of Nubia, or Kush as some might call it. Kush was established as a kingdom in 2300 B.C. by Kushites, an African race. Soon after, Egyptians invaded and conquered Kush. Around 1300 B.C., the Kushites under a powerfull ruler regained the area expelling the Egyptians out of Nubia forever. Furthermore, they invaded Egypt itself and captured it. They created a dynasty of Kushite pharaoes which lasted 3 centuries. This is the story of Kush.
Created by Bosniak
E-mail me with problems, questions or suggestions at Bosniak87@yahoo.com or just post a comment here.
This was overall a good campain, with good points and bad points.
The playability was a terrible problem. But you can't blame him as it is a mistake nearly everyone makes. The Campain was basicaly impossible. In the first level, you have a tiny army without enough wood to build a town centre, and you are facing a giant city called 'meroe' with a huge army.
The second scenario is worse.
This, as I already said, was overall a good campain. The creativity and map design were amazing, while the playability and story were quite poor.
Other than the bad playability, the scenarios were good and had some interesting objectives, like Eliminate the minister of the city.
Although I gave creaativity a five as well, the map design was truly the best part of the game. The rivers everywhere, the giant sea, the jungle effect, its all there!
I only gave this otherwise very good storyline a quite low mark because of one tiny thing. It has two scenarios fair enough, but when you get to the end it seems as if you are in the middle.
Posted on 08/17/05 @ 02:42 AM
How do you survive the start? I keep getting slaughtered, just as soon i have build my town center. The units you have in the beginning is WAY to few and weak to fend of the attacks? Otherwise it seems like a very good campaign, despite my failures.
Posted on 07/14/06 @ 04:27 AM
No, I had the same. The initial onslaught is too much.