No army, no horses or stable yet. It is a 2 vs. 1 vs. 1 vs. 1, all players start in Feudal Age, Castle Age disabled. Recommended difficulty hard or hardest, do not rely on your ally, he has farms but no resources nearby. Player 1 has an advantage starting with buildings, villagers and a scout while the enemies start with a town center. Standard victory condition, leaving in Feudal Age conquest from three options but without diplomacy set to allied victory you do not receive a victory signal after defeating your enemies. Quit or type ‘I r winner’ or change diplomacy to enemy for your ally.