Age of Kings Heaven 139
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Downloads Home » Projects » Jackner Pilin (Demo Version)

Jackner Pilin (Demo Version)

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(Updated on 09/04/08)
Author File Description
Woad85
File Details
Version: The Conquerors
Style: Build and Destroy
Number of scenarios: 1
Jackner Pilin - The Last Pilin
BY WOAD85

(Demo Version)
This is the story about Jackner Pilin, who
fights against the Overlord Zenon in the early 14th-century.

*The music will repeat after the music end (10-20)

If there is any problem about this product, such as sudden crash or the game is not good. Comment it. Please review ok!
To play it, go to Standard Game.
You also can see at Map Editor.
Where do you find looping music i made, but it still not good yet.

There will be more chapters...
Enjoy!\

-Woad85
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Tanneur99
Official Reviewer
The scenario is okay for a first and I did not encounter any crash or bug. However, you only use two terrains and one Gaia object for the design, Roman ruins. There is more in the editor but be realistic with Gaia. Apart from the beginning, there is no challenge on hardest difficulty, not one attack. When I reached the fortress, I had to destroy a closed gate to have a fight in which I did not lose a single unit of my army positioned on the heights. Player Demon Town does not build up, no lumber camp, no stables; they did not train additional villagers. I guess Lord_Fadawah’s Attack AI is for a certain scenario because I did not find a separate download with a description. The Attack AI is not suitable for a B&D; always check the script if it fits before you chose an AI for a scenario; you can open the .PER file with Word, copy below. Try the Standard AI, open the gate and give a market to the second enemy so they can trade.

Attack AI
----------------------
(defrule
(true)
=>
(set-strategic-number sn-task-ungrouped-soldiers 1)
(set-strategic-number sn-attack-group-gather-spacing 4)
(set-strategic-number sn-hits-before-alliance-change 1)
(set-strategic-number sn-minimum-attack-group-size 15)
)

(defrule
(true)
=>
(attack-now)
)

(defrule
(true)
=>
(train militiaman-line)
(train spearman-line)
(train camel-line)
(train my-unique-unit)
(train knight-line)
(train scout-cavalry-line)
(train archer-line)
(train skirmisher-line)
)
-----------------------------------

Use the ‘Update’ button above your description for future updates and chapters, send me an e-mail when you finished and I move the submission to the campaign section.

[Edited on 08/18/08 @ 12:08 PM]

Woad85
File Author
I change the .cpx files into .scx so you can see how to make simple story that i made. Go to Map Editor to view it or edit.

[Edited on 08/27/08 @ 02:28 AM]


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Statistics
Downloads:116
Favorites: [Who?]0
Size:3.72 MB
Added:08/15/08
Updated:09/04/08