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Author |
File Description |
Andanu Trisatya |
Posted on 09/11/08 @ 10:29 PM (updated 09/19/08)
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Other |
This scenario was supposed to be participated into the Pretty Town Contest 2008, but pitifully did not make it in the end.
Here is the full map of the town.
If you're generous enough to bless the author with a download, then here are some rather uninteresting facts, just to spice things up a tad:
- Despite the long time given to all PTC08 participants, the whole scenario was created just before the deadline.
- The scenario was created in approximately 6 hours, including map design and trigger work, but no playtesting was done.
- The scenario was created in a rush, so sucky grammars and map design flwas are most common.
- The town and the story that evolves around it is purely fictional. Don't blame your world map if there isn't a town named Tender to be found.
- This blacksmith edition is a tweaked version of the original one that had many bugging bugs
- I included a nice song that will accompany you while walking around and keep you satisfied..
- The name of the town was taken from a song written by a Britrock band called Blur.
- No bamboo trees, gold mines scattered around for no reason, stormy dogs, VMDLs, or any other brilliant snow-themed eye-candies of sort. Sorry.
- There's a cobra car. Yay. But it's immobile and not selectable. Boo.
- The scenario's set in the modern times, which is a good excuse for the cobra car to exist.
- The quit game button is available for 24 hours. Just in case.
- You don't need to go marco-polo. Most of the landscape you need to witness will be revealed.
- This is my first attempt to create a playable scenario.
- Comments, questions, or words of despise are welcome.
That's all I have to say. You may want to think twice or thrice before clicking that download button, though. ;)
With regards,
Andanu Trisatya |
Pages: « First « 1 [2] | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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efecan |
Posted on 12/10/08 @ 12:41 PM
Yeah that's all nice but how do you get over the river with a transport ??? I did'nt understand that, i get in the transport ( with the cheats marco and polo i saw that boat) and get in but i don't understand how to get to the other side |
Andanu Trisatya
File Author |
Posted on 12/10/08 @ 10:23 PM
efecan, you weren't supposed to cross the river. The scenario was intended to end as soon as Henry and his dog gets to the boat.
If you had done as told by the instructions and hints, the scenario would've ended in that point. |
Guthan |
Posted on 12/29/08 @ 10:03 AM
O so shy xD
Dam, this is a wonderful piece!
But a question :p How did you made that picture of your map? I saw more people doing this, but I still didn't figured out how to do this -.- |
Andanu Trisatya
File Author |
Posted on 12/29/08 @ 11:36 PM
Thanks. :)
You need to press CTRL + F12 to take a full map shot, find the file inside your AoK folder, then edit the map by using MS Paint or any other program. |
Lord Basse
Official Reviewer |
Posted on 01/26/09 @ 12:10 PM
*** This scenario received the award “Best Story” in the Game of the Year Awards of 2008 (tied with “The Fury of Rästulf”) ***
http://aok.heavengames.com/cgi-bin/aokcgi/display.cgi?action=ct&f=4,38836,0,10
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tantavanhouven |
Posted on 05/07/15 @ 10:59 PM
Hey, Andanu T. Are you Indonesian? Because if so, Indonesia will be proud to you. Your map is an excellence of prefection. |
Andanu Trisatya
File Author |
Posted on 07/10/15 @ 06:26 PM
@tantavanhouven: Yes I am Indonesian and proud to be. Thank you for the kind words! :-) |
Possidon
Official Reviewer |
Posted on 06/02/20 @ 05:50 PM
Tender was designed by Andanu Trisatya in the short space of 6 hours as an entry to the 2008 Pretty Town Contest. It was unfortunately missed the contest deadline, which would be a sigh of relief the other contestants because this would have certainly contested for first place.
Playability: 4
A eloquent blend of beautiful artistry, authentic design and a touching story make this showcase scenario something to behold. The player takes the character of a young man called Henry who is chasing his dog through the winters wilderness when he stumbles across the seemingly abandoned town of Tender. Wondering the scenario and uncovering the old town is a highly enjoyable experience and creates and immersive scenario. There are a few minor playability issues here and there mostly due to rushed finished but nothing that affects the scenario too much.
Balance: 5
Not applicable a there is not fighting or cinematic elements to this scenario.
Creativity: 4
While the scenario brings nothing new to the table in terms of map design, it does show off Andan’s signature design style. The design is laid out in a realistic way and is accompanied by a thought provoking storyline. Beyond this there is also some added background music a song called Tender by British band Blur. This is one of Andan’s signature features, using popular songs to accompany his creative works.
Map Design: 4
A lush winter forest, an abandoned town, and a frozen lake, this is a diverse scenario with many exceptional scenes. Andan has made full use of the limited winter terrains to create a beautiful landscape with a high level of detail and careful planning. The town is laid out well with each building emerging out of the tree from the thick forest, hidden yet still very much a complete and realistic town. Terrain mining, elevation and eye candy has been used wonderfully to draw and artistic and realistic world that fits both the theme of the contest and the story the author wises to tell. While a bit bland in one or two places and a little rushed and unpolished in others, overall this scenario is a standout design and one of the best winter designs you will find.
Story/Instructions: 5
As a designer, Andan has always valued a well written and entertaining storyline above anything else, and that shows here. Andan has gone beyond the requirements of just simply making a beautiful map to immerse the player into his world with an atmospheric storyline about a man on the run, escaping his own demons. Whilst in his journey his dog runs off and he gives chasing, leaving him to the empty town of Tender and it’s sole resident. As you explore the town for the dog you uncover the secrets of its history and it changes your worldview leading you back home.
Additional Comments:
Overall Tender is an excellent scenario which is a great source of inspiration for anyone looking to design and winter based map. A highly recommended download.
Thanks
Possidon
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Andanu Trisatya
File Author |
Posted on 06/30/20 @ 06:26 AM
Thank you for the great review, Poss! I wish I had more time to finish this as I wanted to develop the story more. This one looks too rushed and abrupt. |
Pages: « First « 1 [2] |
HGDL v0.8.2 |
Rating |
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4.6 | Breakdown |
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Playability | 4.0 | Balance | 5.0 | Creativity | 4.5 | Map Design | 4.5 | Story/Instructions | 5.0 |
Statistics |
Downloads: | 1,471 |
Favorites: [] | 0 |
Size: | 2.70 MB |
Added: | 09/11/08 |
Updated: | 09/19/08 |
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