The land of Valgard is in great peril. The mighty giant Throbalof leads his jotnar from the frozen mountains and into the rich plains below. Leaving horror and death behind them, the jotnar push deep into the heart of Valgard. They seek the greatest goal of all: to dethrone Odin and the other gods and rule the world as unchallenged deities. All that stands in their way are the meager forces of the humans, elves, and dwarves. With the gods powerless against Throbalof's powers, only one thing can stop him and his mighty hordes from destroying Valgard. Odin calls upon Rastulf, whose brother was killed by Throbalof, and makes him his champion. Rastulf's great quest begins as he sets out to avenge his brother's death and restores peace to the realm.
Place The Fury of Rastulf .cpx in your Age of Empires II/Campaign folder
Place the sound files in your Age of Empires II/Sound/Scenario folder
Place the empires2_x1_p1.dat file in your Age of Empires II/Data folder. Be sure to backup your original data file before moving the new one in.
Game Speed: Normal
Screen Size: 1024x768
Sound Volume: High
Music Volume: Off
Difficulty Level: Moderate (suggested)
Playtesters: Matty 12345, Julius 999, Jatayu, and Impeached
Sounds: Sound files were taken from Stronghold, Total War, Marco Crnigoj, and other sources.
Ykkrosh for creating Genie Editor
Zanzard Lothar for creating Immobile Units
DiGiT for creating AoK TS
Oliver for creating Renaissance, which I used as a base for my data file
Special thanks to Matty 12345 for his extensive help creating this campaign.
Note: Please do not use any of the music in this campaign for your own scenarios; it ruins the originality of this campaign, but more importantly violates copyright laws.