"Richard was weary. He'd been on that accursed ship for what seemed like years, and no one, net even God himself, would keep him on it. He made sure his men unloaded the supplies in a neat and orderly fashion, mounted up and went to speak with Phillip II. As he was saddling up and his men lining up, a rider appeared, but it was not Phillip. Richard didn't recognize him, but could tell by his accent that we French. Richard asked him what the current situation was. The emissary told him that Saladin was attempting to break the siege and that they needed assistance. Richard sent his main army to assist Phillip, but he and his personal guard set out to the camp's limits, where they would form up and assault Acre, hoping to catch the garrison by surprise."
Hey guys, I'd like to thank you for downloading my first upload and have fun while your playing it. If there are any issues with this scenario in any category, don't hesitate to tell me because I'd like to make this the best possible scenario. Thanks.
God's own sling was annoying, as it has more range than LOS, meaning it would never destroy anything. This lead me to charge the gate, and hopelessly outnumbered I lost. Upon playing again I was careful with the treb. and managed to win.
There are a few too many towers, I think with the kind of resistance around the castle those towers could be reduced or done away with, to speed the pace of the game.
lerb22 File Author
Posted on 11/23/08 @ 10:18 AM
Point taken and getting to work...
Jas the Mace1
Posted on 11/30/08 @ 06:37 PM
I think I had a few too many troops though. Yellow wasn't very agressive about defending the city. I liked the city design and the intro.