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Monk Parade

Author File Description
File Details
Version: Age of Kings 1.0
Style: Other
Number of players: 6
My fourth map: a blood-type map but with a twist.

Neutral units spawn at regular intervals in the center of an island. Convert those units with your monks.

With your converted units you can get kills (which gives you upgrade) or attack other players monk(s). A players loose when his monk(s) is/are dead.

Get upgrades by getting kills and by accumulating conversions (see hints for a list of upgrades).

This game has been designed for an original, fun and quick game. I hope you'll enjoy it.

01/23/2009: UPDATE = A new map version is available (called final fix), where villies cannot be converted as long as they stay in their area (more or less limited by wall palissade).
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Sulfin Really fun map Pand but i think the sabs after 85 kills is a bit overpowered. Maybe you should put another level and let people convert the sabs? You'd have to freeze them though so that they wouldnt go off attacking our guys before we convert them, but it would be a bit more balanced.
File Author
This is not a bad idea, and I think it could be made as another version for the map. But for the original version, I had the sabs basically to finish the game coz I intended Monk Parade to be a QUICK game. You're welcome to modify the map though and please if you do, RENAME the map to avoid problems. :)

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