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Downloads Home » Single Player Scenarios » DtS08 - ~Divine War~

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DtS08 - ~Divine War~

Author File Description
File Details
Version: The Conquerors 1.0c
Style: Mix
Divine War

By Teotl

It was a beautiful morning...
Little clouds...
The flowers were smiling...
The sun was shining...

But even the most beautiful morning can be turned into a nightmare...
The clouds can make the once shining sun... to dissapear...
The flowers can stop smiling... when the sun is gone...

And when the dark forces come to the green land...
Even the jaguars don't dare to face them...
Even the sun is not capable of look them...
Even the thunder is not strong enough to destroy them...
And even the birds... fly away from them...

If only the four of these powers gather...
They would be strong enough to defeat the dark?

That, son...
It is up to you...

This scenario is a strategic Defend the Spot type, with 35% of RPG. You will be in the land of Chichen Itza, Ancient Mexico. Defend your people by fighting against grim and evil soldiers, warriors of the Ninth World (Underworld in the mayan mythology). Control two warriors and an elder, and fight alogside of mercenaries and warriors. Face the challenge the Gods have prepared for the protagonists!

ºRandom events
ºUse the power of different mayan Gods
ºUse an Ancient Fort to defend yourself in different strategic situations.
ºBattle the evil God Ah Puch in an exciting fight

I welcome comments/reviews/feedback.
Enjoy it!

UPDATE: Fixed spelling mistakes, added more difficulty, more hints
AuthorReviews   ( All | Comments Only | Reviews Only )
Official Reviewer
Map Design5.0

Playability: 4
~Divine War~ certainly succeeds in being entertaining. Teotl has produced a well-rounded scenario which has fast-paced gameplay, excellent music, and intriguing plot.

Balance: 4
The map is a terrific challenge. The game will require several attempts and skilled micromanagement to complete. Using the monk is paramount, and being able to hold off superior numbers without taking damage is the way to victory. Not for those who don't possess extreme patience. However, the great difficulty results in great satisfaction, and the game's short nature ensures the player will not be frustrated. Unfortunately, there are some side-quests which are necessary but not enforced, which can result in an annoyance if you did not complete it.

Creativity: 4
The idea of soldiers spawning into a "gap in the wall" is common, but most DtS's use more units than a mere three. Having one of them a non-combatant makes the game very unusual and interesting indeed.

Map Design: 5
The terrain has clearly had some though taken before it's design. The entire map has been planned to make the player look around for the next step. It is nothing short of fantastic. While it started with the already superb Yucatan tileset, the map takes jungle even further in a way that it seems almost living inside your monitor.

Story/Instructions: 5
The story was gripping and well told, using dialogue in a clear and easy to follow format. Appropriate music helped carry the action, and the plot was crafted intelligently.

Additional Comments:
While it didn't win the competition, Divine War is to a very high standard and I feel it deserves credit as a scenario. I very much enjoyed playing this, both now and on its release, and I hope that others can as well.

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Map Design5.0
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Size:7.18 MB