First off, I'd like to remind those who might be thrown off by the compact design that although this map is compact, it has the complexity of that of a bigger map and is very fun to play both as single player and online alike. Now granted that the AI are not going to be as smart as an actual opponet, much like any other map, but I still think that if you were to download this map, you won't soon regret it.
The Basics: This map is for four human players, the fith being AI both single player and online alike. Every 5 seconds you will receive 3 militia which spawn at their coordinated flag. The objective of the game is to over power your enemies to the point that they either give up or that they can no longer spawn militia by you crowding their spawn points.
Another cool feature is what I like to call "The Plaue." Due to the mass amount of dead bodies which litter the main playing are, a disease rushes in and those who are around it will start to lose health. "The Plague" will come and go much like the trebuchet.
Each player receives one trebuchet every five minutes. Strategies differ player by player by moving your trebuchet over a few spaces allowing a second trebuchet to spawn in the next queue or keeping only one trebuchet in its exact location. If you keep a trebchet exactly where it spawned, it will slowly gain atk and hp making it more and more so deadly by the second. This comes in handy with knocking down towers.
The towers in the game become usefull when enemies are inside your spawning area. An easy way to get rid of them is to asign your bombard to kill them off while with your militia preventing others from entering.
One last thing: Upgradable units. For every 200 enemies that you kill, an upgrade is given to you.