Age of Kings Heaven 139
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Downloads Home » Cinematic Scenarios » Prologue of Zahyed

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Prologue of Zahyed

Author File Description
Red Beard
File Details
Version: The Conquerors
This is the NEW Prolugue of Zahyed.

Features:
-Realistic forest eyecandy
-Stopping sounds trigger effect
-2 sound files
-1 scenario
AuthorReviews   ( All | Comments Only | Reviews Only )
Dark Reality
Rating
1.4
Breakdown
Playability1.0
Pacing1.0
Creativity1.0
Map Design3.0
Story/Instructions1.0
This scenario/campaign/prologue-movie replacement cannot be left uncommented. Sorry.

First off...
Playability: 1
There was nothing to do. You watched a cut-scene, which I will get to later.

Balance: 1
Once again, nothing to do, no balance required.

Creativity: 1
And here is where the complaints begin. A Player comment has already suggested this, Ulio similarities. I suggest this, no Ulio similarities. here's what i think: Take out the name "Ulio", replace it with "Zahyed", and take out the entire story, and you have this. Persay, the idea itself isn't bad, and the intro CAN be used, but the story should be there too. There was none, however. The Prologue ended before the story was told.

map design: 3
The map wasn't bad... i can't take off points for being ripped off Ulio, since AoK and AoK TC does not leave too many options with map creativity, and maps tend to look similar with eye candy. The map seemed to have no effort put into it, and the idea seemed stolen completely off Ulio, but that's not what's being judged.

Story/instructions: 1
A Prologue requires no instructions, well noticed.
A Prologue requires a story. Not well noticed. There was no story... end of story.

Overall: One suggestion: How about making a scenario, or at least an interesting cut-scene? Just as a suggestion.
The Viking Lord
Rating
2.6
Breakdown
Playability2.0
Pacing2.0
Creativity2.0
Map Design4.0
Story/Instructions3.0
Prologue of Zahyed


To merely state, this was not one of the better cutscenes I have watched. Though it was not so outrageously bad that I grew tired of it quickly, it definitely needs improvement.

Playability: (Averaged as the whole)


Balance: (Averaged as the whole)

Creativity: 2
The cutscene was not beautifully executed. There was no creativity in storyline, nor was there any special effects that caught my eye. I will give it a two, as effort was placed into it.

Map Design: 4
Good map design. Though it was a basic over use of plants and other stationary eye candy, it was decent enough to be pleasing to my eye.

Story: 3
The story was not especially good. This guy suddenly decided he wants to have more land so he goes around conquering villages. Then suddenly he is called home because his son is born. Sounds like a good idea, but it had little imagination placed into it. For example: Why was he destroying the villages? I never saw them ever put up resistance. Further effort can be used on the ending to. I suggest giving more meat to the story in the prologue.

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HGDL v0.8.0

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Rating
2.0
Breakdown
Playability1.5
Pacing1.5
Creativity1.5
Map Design3.5
Story/Instructions2.0
Statistics
Downloads:977
Favorites: [Who?]0
Size:1.82 MB
Added:02/09/03
Updated:02/13/03