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Downloads Home » Campaigns » Ocean Blue - I - The Beginning

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Ocean Blue - I - The Beginning

Author File Description
Hawk_DaghT
File Details
Version: The Conquerors
Style: Mix
Number of scenarios: 2
Screenshot:
Four years, it comes. Beginning in August, 2004, even earlier than another work of mine, Robin Hood, which got a 4.4 here, this work was finally completed in September, 2007. And now, at last, it is here, translated.


==================================================================================================================

Arrows rained, swords broken, steeds crying and blood running into rivers, there is a fierce fight between a powerful empire and three small kingdoms. Who will be the winners? And why do they taste the tears?

Now, it is time to begin the first page of Plato¡¯s scroll, which tells a tale of a great age and great heroes...

Photobucket


Version:2.0 (English 1.1)

Features:
- Three years' hard work, containing 1200 triggers.
- The game is totally different between any two Difficulty Levels. Three levels, three games.
- Various tasks. You will hardly get bored.
- Fierce battles. Hit Points of units are heightened so that fighting can last longer.
- Survival soldiers of almost every task will go into latter battles.
- You are able to skip past some cut-scenes. It's a favor for the players who replay.
- Targets are marked on the Mini-map.
- Specialized AI files.
- Picked and splendid music.
- Experienced map designing. BTW, some of the pictures which won prizes in the 2007 Annual Screenshots Competition were from this campaign. :)
- ...



ATTENTION:

Only Age of Empires II: the Conquerors 1.0 and 1.0c version prove available. Please do NOT use any custom Mod to play this game, or you might not be able to pass a certain point.

==================================================================================================================
THANKS TO:
Tanneur99, in his review on Robin Hood, another work of mine, he gave me a lot of constructive suggestions. Especially those about difficulty level really helped me a lot. And that's why you will find out obvious differences everywhere in the game between any two difficulty levels.
Anastasia, she helps me solve a castle eyesight problem.
San Mao, he found a sound for me.
Minifox, he recommended a piece of AOE 3 music to me.
Haowan, Sisijiyi, Jiangnanhuanzu and others who gave me useful suggestions for the update of this game.
My team, Hawk Studio, without their support, this work will never be completed.
At last, thanks to all the players of my game. Your support and expectation give me motivity.

PLAYTESTERS:
Chinese Version 2.0: Jiangnanhuanzu
English Version 1.0:Hawk_Xiaozhi, Hawk_Tout

TRANSLATING:
Though most translating is done by myself, some of my friends did help me a lot. And they are:
Julius999, as a native speaker, he helped me improve the translation of Hints, Scenario Instructions, the aftermath section, Objectives and so on, so that the update of English version 1.1 is now done.
Hawk_FengXiaoyao, whom I consulted day and night, and who went over lots of translation.
Scenario_t_c, my teammate, who helped me with some most difficult sentences for me.
Jiuwangsun, our vice-leader, who gave me wonderful suggestions about translating the name of this game.
qs, our team leader, who also gave me a lot of help, especially when I translated the Prologue.
Hawk_Nick, who helped me go over the translation of Victory information.
Bunny, my classmate, who helped me translate the scenario instructions and inspired me translating.
Danyang Li, my schoolmate, who helped me with the Victory information.
Betty, my aunt, to whom I turned a lot.

Many many thanks to them!
==================================================================================================================

Though I do have tried my best to do the translation, you know I¡¯m not a native speaker nor a student of English, so there tends to be confusing sentences or translating errors. Tell me if you find some anyway.;J

I really treasure views from you players. Comments and reviews are welcome - Feel free to tell me what you think!
And if you have any problem or suggestion about this game or the translation, just let me know. Thanks!:)

Besides this website, you may also contact me through E-mail: Daght@126.com
And if you can understand Chinese, welcome to our website: www.HawkAoC.net

And at last¡­




Enjoy!





Hawk_Daght from Hawk Studio


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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
TheMazzarin Awesome! I love those difficulty and very hard scenarios/campaigns and this one is absolutely amazing!(at least for me). It has a pretty nice balance but isn't too overpowered the enemy or too nerfed our troops. You just need to be cleaver to win! Maybe if I play the next scenarios it will be a better campaign than Ulio in my personal ranking :P
kahn1969 so happy to see that the English version of this campaign turned out to be a success :)

lol i wish i could translate the rest of this campaign... i'm more interested in that "field" now, having already translated "A Tribute to RU43" and part of "The Broken Jade II"
panel
Official Reviewer
kahn1969, it would really be awesome if you could translate more of the chinese designer's scenarios and the whole community would be grateful to you if you did.
kahn1969 @panel

I think Hawk Studio (or whatever its name is in English) is starting a small group of campaign translators? I'm not sure though, being just a normal member of the Hawkaoc forum. But yeah, if I get the chance and also permissions from the creators of good campaigns I will for sure translate them and share it with members of the AOK Heaven community. :)
icevin One of the best campaigns in the world!!!
I don't want to review right now, but I will soon. This scenario gives be the same feeling as when I was playing Ulio. To be honest, this will probably be better than Tamerlane when its finished, and so far already yo can compare the amazing storyline to that of Ulio's. This is a awesome scenario. I can't wait for part 2!!!
P.S.- The part when you had to take Keburg (or something like that, sorry) was a little hard because of the fact that the castle kept on shooting you. sorry if a spoiled the story a little bit!
Mr_Marino When I get Gard, Anemy,... after few seconds I'm defeated because Berserker alerts on reinfocements whatever I try??? What shall I do to stop him?

[Edited on 04/22/12 @ 09:15 PM]

Hawk_DaghT
File Author
Queer. Never met this before. Would you please send your saved game file to me? HawkDaght@Gmail.com. Thank you!

Did you recieve a notification of AI files missing when you start the game? Or do you find every unit on the map moving and spreading randomly? If so, your AOK has a problem in reading the embedded AI scripts and I suggest you reinstal your AOK otherwise you may met similar problems when playing other campaigns. But in this case I'm sorry that you need to restart the game, or if you prefer, I can send you a saved game of that point and the AI files.
dikaios Wow this one of the most wonderful and brilliant campaigns which have been ever hosted on Age of Kings Heaven. The story is very good and interesting and the way which you put Socrates into the story is just brilliant. Moreover the sounds was amazing, because they gave to the game a sense of really good action (it makes you fell that this really happens, or you just take part to an awesome movie). It was one of the greatest campaigns that I ever played.
Continue the good job dude!

p.s.: The second part when will be released? I can't wait for it!

[Edited on 06/12/12 @ 05:02 AM]

Raptor II it was the worst thing i have ever played -_-
Dead_End
Staff
Interesting Raptor. Could you add further detail to your comment? Also, feel free to point out the flaws in the scenario in a review. (Abiding the review guidelines of course)
Pages: « First « 1 2 3 [4] 5 » Last »

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Rating
4.9
Breakdown
Playability4.7
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions4.7
Statistics
Downloads:7,650
Favorites: [Who?]13
Size:6.54 MB
Added:01/25/09
Updated:02/10/09