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Downloads Home » Campaigns » The Cartha Chronicles (work in progress)

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The Cartha Chronicles (work in progress)

Author File Description
CarthaMod
File Details
Version: The Conquerors
Style: Fixed Force
Number of scenarios: 2
THIS IS JUST A LICK OF WHAT IS TO COME!

An extract from the history of Cartha:

And so another civilization falls to a simpler people, this isn't the first time though, 100 years before the Roman empire fell to the Goths, this is the same.

All that will be remembered of Cartha is a few houses and the charred skulls of the Carthan townspeople.

-

The Newcarthanforest Empire lasted for 300 years, it began when the forest tribe conquered the native plains farmers, four years later, scout ships detected a massive wall sapnning the area of a large archipelago. When scout ships ventured in contact with them was lost.

Then the first naval battle of Cartha began, the forest tribe (now known as North Pelago) was at a loss technology wise and number wise. The battle was a loss with only about 30 ships being destroyed by Pelago.

Then after six years Pelago set out to the walls of Cartha again, this time with an entire fleet, six hundred ships blasted at the walls of Cartha while transports slipped by, however, when the land army reached the shores of Cartha they realsied the true power they were fighting, 20 castles pierced the sky with there magnificent marble spries, farms as far as the eye could see with houses scattered across the gentle slopes and then, beyond this lay the barracks and at the ready 6000 troops ready for defence.

The walls where destroyed and the Carthan navy was in shambles but there army was still ready, and the castles. Over 30 land battles where fought in an attempt to crush the Carthans until finally, in 1107 ad the Carthans buckled, the Carthans never truly died, they merely intergrated with the Pelago and this is how the Newcarthanforest empire was born. For 300 more years it encompassed over 90 islands.

This is the first in the Carthan chronicles!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Tanneur99
Official Reviewer
It is a promising campaign and I encourage you to finish it. In the first scenario playing hard, the enemy started early to build a wonder. Starting with a lumber camp only, there was no way for me to win before the time was up. You should edit standard to conquest in Global Victory. The arbalests between the walls walk out patrolling the trade route from Cartha to North Cartha, add a wall piece near the southern market to keep them between walls. The enemy trades with one trade cog but do not use the trade carts, remove the palisades around the markets and have a trade cart start at a market. Change effect 0 in trigger 'How to lose' from Source player 2 to player 3 or better add the same effects 1 and 2 for players 3 and 4. Defeated players cannot receive victory; the player will defeat the red player early and not lose if blue destroys his fishing ship after red's defeat. Being the same map and lose trigger, the second scenario has similar issues. Your scenarios play only from the editor with test mode. Most players use the path Single Player, Standard Game, Random Map, Scenario, when you click the scenarios after that, you'll see that only part of the file name displays in the box under Game: Scenario and after 'Start Game' the player gets the message, "The selected scenario is invalid". Reason, the .SCX file name is too long. Playing through test mode the player cannot view the introduction screen, missing your History. The limit for the .SCX file name is about thirty characters for the game engine. Use the 'Update' button above your description for future edits.
I moved the file from Single Player Campaigns. We will move the file back after the completion of the campaign.
CarthaMod
File Author
Many Thanks Tanneur99 I will try to take onboard what you have told me, unfortunatly I am no techguy and dont understand about the XC. thingy files but I will try to do whatever I can, I only have one more campaign to do now which is about new heroes. I will edit my scenario, just ot say aswell I forgot, This campaign is not for retail or re-sell, I donot intend to sell and if you wish to send this to your firends ONLY you must enter a title screen saying origionally created and un edited by yourself, CARTHAMOD

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Size:48.95 KB
Added:03/22/09