Age of Kings Heaven
Downloads Home
Best Files
Review Guidelines
Main site
Code of Conduct

Advanced Search
Random Maps
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files
Recent Updates

Downloads Home » Random Maps » Kong skjold's Random Maps

Download File Post Review Post Comment

Kong skjold's Random Maps

Author File Description
Kong skjold
File Details
Version: The Conquerors 1.0c
Style: Build and Destroy
This is a compilation of four different random maps, with four different themes. Great effort has been made to build a proper atmosphere matching the theme of the individual maps.

Rural: Is set in European-like surroundings. The map contains plenty of sheep. Other resources are normal. The map may contain a river, ponds, a lake or a bog. Seasons may change (summer/winter).

Nile: a map of different patches of the Nile-river from Ethiopia to the delta. Resources may vary slightly from patch to patch, with little forest and food resources in desert-heavy patches.

Volcano: 1-4 volcanoes with water or lava craters, containing plenty of stone and gold. Otherwise resources are normal. The settings and seasons vary.

Battlefield: There is a large battlefield in the center of the map. Each player has several units scattered on the battlefield, prompting a battle from the beginning of the game. All relics are found on the battlefield. The settings and seasons vary.

All maps should be playable in both single and multiplayer.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
OtmShankIiI Let me tell you about what I think of these random maps:

Rural: I would rather say, plenty of mills. I don't see the point on this, to place a bunch of mills scattered around the map - I know it's set on a rural ambient, but it would make more sense if it had less. I don't see point on setting paths between enemy town neither. The fun is precisely on finding the enemy at a random place, not following a path-of-yellow-bricks (or rather, brown)... I liked the bog, pretty realistic though. Overll: Not bad for a rural landscape. Just don't use that many Gaia buildings, ok?

Nile: Not bad, except for one detail (in fact, they're two): The river is too thin, and has neither shallow crossings nor "beach" shore... How am I supposed to cross, then? You cannot build docks at "shoreless" waters...

Volcano: I like the theme, though I didn't get why sometimes the volcano(es)'s area is filled with map revealers (?); And what kind of lava looks like rubble? Solidified lava, perhaps? If so, it gets near!

Battlefield: I didn't see an early battle in this one - rather, a lot of small skirmishes here and there. Apart from that, It's *quite* well set up.

[Edited on 06/30/09 @ 05:13 PM]

Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Favorites: [Who?]0
Size:14.84 KB