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Downloads Home » Projects » The Survivor (recovered)

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The Survivor (recovered)

Author File Description
File Details
Version: Age of Kings 1.0
Style: Role Playing Strategy
Number of scenarios: 1
A fleet of three Viking longboats has been destroyed. Just one remains. To survive, the man who remains must establish a base in the approached isle but there are many autochthons.

I made changes to older scenario. Now you can find a Berserk and a Mangudai in a small isle. You can advance to feudal age. You can gather gold in the south isle, but you must carry the gold from the south isle to the center isle by the transport ship (very boring).
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Official Reviewer
You have to play your scenario at least once before submitting it to Blacksmith. When I looked at your triggers, I thought it is an April fools but the .SCN dates April 5. You cannot win the scenario; trigger 4, Condition Accumulate Attribute Technologies Quantity 2000, Effect 0 Declare Victory Player 1. You disabled Town Centre and Feudal Age; there is not even one technology available in the Dark Age. You can chop wood, build a mill and farm, build barracks but you cannot train additional units, you need gold to train militia. You cannot build a market in the Dark Age to trade gold for wood; the only available resource is wood. You have two Spearmen and a Samurai to face 23 enemy Militias but even if lightning kills them, the player does not win because of your hold off unit, the enemy archer out of reach. Trigger 5 Objects in Area, Fishing Ship Source Player 1, first why should the player bother to build a dock and fishing ships for a lifeless sea without fish, and second Effect 0 and 1 Create Object Elite Berserk and Mangudai does not work on water and the in game message 'Save our souls!' does not make any sense.
Please update your scenario and I move it back to Single Player Scenarios without an update I will remove it from the Blacksmith.
Powery That sounds like the most fail scenario for a long time :)
Guthan Rofl xD What a failure ^^
TheLaughingMule I downloaded and play tested your scenario.

May I make a suggestion? Please go to the Age of Kings Heaven University and read the articles on Scenario Design.
File Author
I played this scenario again and I miss the grass where must be the berserk and the mangudai. I wrote 2000 tehnology , but I wnated to write 200 .
Official Reviewer
Under 'submit file' you read, If you want to update a previous submission, please find the page for your file, and click on the "Update" button. I updated for you. However, it still reads Condition Accumulate Attribute Technologies Quantity 2000 and even if you would correct it to 200, the player still cannot win. There are less than 100 technologies for the Vikings, AFAIK even with all techs enabled.

[Edited on 04/26/09 @ 07:27 PM]

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